You CAN'T Say That! (Board AF: Same Same But Different)

Smosh Games23 minutes read

Players create funny phrases suitable for both safe and naughty situations, judged by rotating judges, aiming to win five cards first and become the game winner. Phrases are crafted for scenarios ranging from being at the Apple store to getting braces tightened, leading to laughter and creative responses in various settings like a Disney movie or a divorce hearing.

Insights

  • Players in the game "Same, Same But Different" create phrases suitable for both safe and naughty scenarios, aiming to generate the funniest responses judged by a rotating judge per round.
  • The game involves quick thinking and creativity, prompting participants to craft humorous responses for diverse scenarios like being at a company happy hour, at a nude beach, or even in a Disney movie, fostering laughter and engagement among players.

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Recent questions

  • How is the game "Same, Same But Different" played?

    Players create phrases for different scenarios judged by rotating judges.

  • What determines the winner in "Same, Same But Different"?

    The first player to win five cards is declared the game winner.

  • What kind of scenarios are used in the game?

    Scenarios range from being at an Apple store to holding a gun.

  • What are some examples of phrases created in the game?

    Phrases are crafted for scenarios like being a reporter on the news or getting braces tightened.

  • What skills are required to play the game?

    Quick thinking and creativity are essential for crafting humorous responses.

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Summary

00:00

"Naughty or Nice: Same, Same But Different"

  • The game "Same, Same But Different" involves creating phrases suitable for both safe and naughty situations.
  • Players aim to make the funniest phrases judged by a rotating judge per round.
  • The first judge is chosen based on who is most likely to make a situation awkward.
  • Phrases are written secretly for situations like being at the Apple store and holding a gun.
  • Winning five cards first determines the game winner.
  • Phrases are also created for scenarios like being a reporter on the news and while grinding.
  • Another round involves phrases for getting braces tightened and in a porno.
  • Phrases are crafted for scenarios like at a company happy hour and while getting your ass eaten.
  • DJ-related phrases are created for addressing a crowd and while doing cocaine.
  • Phrases are generated for talking to a little league team and friend-zoning someone.

11:45

"Creative prompts lead to hilarious responses"

  • Characters are holding themselves accountable, leading to laughter and explosions.
  • Participants struggle to identify their own items in a game, erasing and trading them.
  • The game involves prompts for specific scenarios like riding a horse and coming out of the closet.
  • Humorous responses are shared for prompts like Santa's workshop and a sex toy store.
  • Participants joke about scenarios at a football game and in jail, focusing on food.
  • Responses to prompts about pooping in the woods and seeing a nude elicit laughter.
  • Participants share witty responses for scenarios at a cruise for seniors and a nude beach.
  • Humorous answers are given for prompts in a Disney movie and after a bong rip.
  • Participants create funny responses for prompts at Willy Wonka's Chocolate Factory and a divorce hearing.
  • The game involves quick thinking and creative, humorous responses to various prompts.

23:26

"Reverse It: Humorous Phrase Game Scenarios"

  • Phrase "Wait, scratch that. Reverse it" used humorously throughout the conversation.
  • Various scenarios mentioned where the phrase can be used, including Chuck E. Cheese and with a drug dealer.
  • Game played involving coming up with phrases suitable for different situations like a gender reveal party or at the vet.
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