Competitive Storytelling | Board AF: It's Kind Of A Fun Story

Smosh Games48 minutes read

Participants engage in a competitive storytelling game with various prompts, discussing impactful words and sharing personal stories, culminating in humorous responses and banter. The game also includes discussions on various topics like pitching "Star Wars," experiences with an Uber driver, zombie apocalypse teams, audition waiting rooms, euphemisms for the vagina, and unique mating call scenarios, leading to a tiebreaker game involving ASMR performances.

Insights

  • Participants in "It's Kind of a Fun Story" engage in competitive storytelling with prompts, discussing impactful memories and sharing personal experiences like scars or injuries, leading to humorous and insightful exchanges.
  • The narrative expands beyond storytelling to include discussions about unconventional topics like stealing without consequence, pitching "Star Wars," imagining invisibility, sharing embarrassing confessions, and humorous interactions with an Uber driver, showcasing a blend of creativity, humor, and vulnerability among the participants.

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Recent questions

  • What is the premise of "It's Kind of a Fun Story" game?

    "It's Kind of a Fun Story" is a competitive storytelling game where participants share impactful words, stories of scars or injuries, and humorous responses to prompts. Points are awarded based on the best story voted by the group.

  • What are some examples of prompts in the game?

    Prompts in the game include sharing memorable words, significant scars or injuries, and what participants would steal without consequence. Humorous responses involve altering memories of "Star Wars" or stealing items from Disneyland.

  • How did the participants discuss their favorite TV show kisses?

    The participants discussed their favorite TV show kisses, including those from "Lost," and shared their embarrassment about watching first kiss montages on YouTube. The secrecy surrounding this habit was also mentioned.

  • What was the experience like with the Uber driver in the story?

    The Uber driver in the story discussed failed cartoon projects, Disney's rejection, and unconventional beliefs about technology. Despite being lost for 45 minutes, he returned the narrator home after a wrong turn.

  • What activities were discussed when imagining being invisible for a day?

    When imagining being invisible for a day, participants discussed activities like scaring people in open houses, placing offers on houses, and walking naked down Rodeo Drive. The group also shared ideas about seeking revenge and watching movies while invisible.

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Summary

00:00

Competitive storytelling game with prompts and points.

  • "It's Kind of a Fun Story" is a competitive storytelling game with different prompts and points awarded or stolen.
  • The game is similar to "Let's Get Talking" but competitive, with the first to seven points winning.
  • Participants discuss memorable words that impacted them, with one sharing advice to "Get comfortable with the discomfort."
  • Another participant shares how being called "proper" shaped their identity, leading to embracing it.
  • Stories of significant scars or injuries are shared, including one from childhood involving being thrown onto stone steps.
  • A participant recounts an injury from horseback riding, where a saddle caused a lasting scar.
  • The game involves voting on the best story, with points awarded based on the votes.
  • Participants share what they would steal without consequence, with answers ranging from money to stealing Broadway or memories of "Star Wars."
  • Humorous responses include stealing memorable items from Disneyland or altering people's memories of "Star Wars."
  • The game continues with participants sharing their honest or funny answers to the prompt.

11:03

"Star Wars Pitching, Invisible Antics, TV Kisses"

  • Discussion about pitching "Star Wars" for the first time, including space knights, space wizards, and a brother and sister making out.
  • Decision to vote on the pitches, leading to Amanda winning.
  • Contemplation on creating the internet and "Star Wars," with doubts expressed.
  • Imagining being invisible for a day and the various activities one could engage in, including stealing, watching movies, and seeking revenge.
  • Ideas shared about scaring people in open houses, placing offers on houses, and walking naked down Rodeo Drive while invisible.
  • Confessions about watching first kiss montages on YouTube and the embarrassment associated with it.
  • Discussion about favorite TV show kisses, including "Lost," and the secrecy surrounding this habit.
  • Sharing a wild ride share experience involving a driver discussing failed cartoon projects and Disney's rejection.
  • Humorous interactions and banter among the participants, including voting on favorite TV show couples and sharing personal stories.

21:10

Uber driver's unconventional beliefs and discussions.

  • The Uber driver claimed he could make anything happen and cured his wife's cancer with colloidal silver.
  • He mentioned looping technology and believed cell phones were buried underground.
  • Despite being lost, the driver sought validation and discussed politics and safety.
  • The narrator avoided revealing their profession due to encounters like this.
  • The Uber ride went in the wrong direction for 45 minutes due to incorrect input.
  • The driver returned the narrator home after the mistake.
  • The group discussed who would be on their zombie apocalypse team.
  • Amanda was chosen for her mental support, while others would handle supply runs.
  • The group debated who would get their own cooking show on the Food Network.
  • Damien and Amanda were selected for their cooking skills and adaptability.

31:33

Audition waiting room antics and awkwardness

  • Three guys auditioning for a role, two younger than the narrator, engage in competitions showcasing their talents.
  • One guy demonstrates handstand pushups, claiming a year of gymnastics training.
  • Another guy boasts about his beatboxing skills, seeking attention.
  • The narrator feels out of place witnessing these displays.
  • The waiting room experience during auditions is described as cringe-inducing and stressful pre-Covid.
  • The atmosphere in audition waiting rooms has improved post-Covid, with a more relaxed and positive vibe.
  • Awkward interactions in waiting rooms, like mistaking identities, are common and uncomfortable.
  • Compliments from casting directors in waiting rooms can be awkward and insincere.
  • A humorous discussion ensues about euphemisms for the vagina, with various creative and comical suggestions.
  • A tiebreaker game involving ASMR performances leads to the selection of the most relaxing sound, with a humorous outcome.

42:27

"First Kisses and Funny Mating Calls"

  • Characters discuss kissing for the first time, with humorous reactions and sounds.
  • Participants share their unique mating call sounds, using onomatopoeia and actions.
  • Various mating call scenarios are described, including ordering food and preparing for intimate moments.
  • A routine for scheduled intercourse on Sundays is humorously detailed, involving specific actions and dialogue.
  • A game involving storytelling and voting on the best mating call is played, with one participant winning.
  • The group concludes by performing their mating calls simultaneously as a farewell.
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