Are We Relatable? | Board AF: What Do You Meme?

Smosh Games34 minutes read

Participants play "What Do You Meme?" family edition for a $20 prize, sharing funny captions and discussing game rules, leading to laughter, competitiveness, and camaraderie among players. Amanda wins with an orangutan meme, sparking conversations about personal anecdotes, awkward situations, and moral dilemmas in a game filled with humor and surprises.

Insights

  • Participants in the game "What Do You Meme?" Family Edition compete for a $20 prize, sparking excitement and discussions around increasing the stakes.
  • The gameplay involves humor, strategy, and camaraderie as players navigate meme-based scenarios, share laughter, and engage in discussions about various topics, including uncomfortable situations and personal revelations.

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Recent questions

  • What is the game "What Do You Meme?" about?

    It involves captioning pictures for a prize.

  • How do players win in "What Do You Meme?"

    By creating the best caption for pictures.

  • What are some common themes in the game "What Do You Meme?"

    Humor, competitiveness, and camaraderie.

  • What are some challenges players face in "What Do You Meme?"

    Excessive card grabbing and strategizing to win.

  • How do players interact during the game "What Do You Meme?"

    Through sharing memes, laughter, and discussions.

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Summary

00:00

Family fun with "What Do You Meme?"

  • The game being played is "What Do You Meme?" with the family edition.
  • The rules involve selecting the best caption for a given picture.
  • The prize for winning is $20.
  • Participants express excitement over the prize money.
  • Plans to add more money to the prize are discussed.
  • The game commences with a picture for captioning.
  • Various humorous captions are suggested for the picture.
  • The selection process for the best caption is detailed.
  • More rounds of captioning ensue with different pictures.
  • The game continues with additional rounds and varied pictures.

08:48

"Card grabbing rule sparks intense gameplay"

  • Players discuss the need for a rule due to excessive card grabbing during a game for money.
  • A rule is established allowing only one card to be pulled and kept.
  • Amidst gameplay, a break is taken, and a new rule is introduced limiting players to one card.
  • The game continues with a focus on the luck of the cards.
  • Memes are selected and shared, leading to laughter and discussions.
  • Players joke about the consequences of certain actions depicted in the memes.
  • The game intensifies with players strategizing and aiming to win the money at stake.
  • Tensions rise as players compete for the prize money.
  • The game progresses with players making choices based on the memes presented.
  • The game concludes with a mix of humor, competitiveness, and camaraderie among the players.

17:24

Group shares humorous scenarios, memes, and reactions.

  • Chanse pulls two cards for money and Amanda imitates someone dead in the eye.
  • Amanda wakes up after blacking out to realize her story is 11 minutes of screaming "Aye!"
  • Arasha finds it brilliant when someone pays with a duct tape wallet.
  • The group discusses good and bad scenarios, including peeing on a toilet seat and kissing a dog after it licks itself.
  • They talk about being a meme and the surprise of people recognizing them.
  • They joke about being pregnant on April 2nd and still waiting, leading to mixed reactions.
  • The group laughs at various scenarios, like finding money in couch cushions and awkward sexual questions.
  • They discuss uncomfortable situations like a fitted sheet popping off during sex and hating bowling.
  • The group reacts to memes involving wet boogers, sugar daddies, and orangutans 69-ing at the zoo.
  • Amanda wins the game with the orangutan meme, celebrating her victory.

26:23

Karma, Poetry, Humor, and Memes: A Game of Consequences

  • Mention of karma and cheating in a game, with a reference to the consequences of actions.
  • An instance of a daughter excelling in slam poetry, showcasing parental pride.
  • A humorous situation involving a child transitioning from comedic behavior to expressing serious emotions.
  • A game involving memes and personal revelations, leading to financial exchanges and humorous interactions.
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