Can You Guess These Acronyms? (Board AF: Culture Tags)

Smosh Games2 minutes read

Participants play the game Culture Tags, guessing acronyms in various categories like "Black Twitter" and "TV and film," leading to laughter and camaraderie as teams compete to win. The game involves quick thinking, communication skills, and passing on phrases, with participants encouraged to engage, like, and subscribe for more game content.

Insights

  • The game Culture Tags involves guessing acronyms from various categories like "Black Twitter" and "TV and film," leading to laughter and camaraderie among participants.
  • Participants show quick thinking and communication skills while struggling to guess phrases from categories like "Daily sayings" and "Family and friends," with point deductions for passing on difficult phrases.

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Recent questions

  • How is the game Culture Tags played?

    Participants guess acronyms on cards in various categories.

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Summary

00:00

Culture Tags: A Fun Acronym Guessing Game

  • The game being played is called Culture Tags, involving acronyms on cards to guess.
  • The game consists of individual, group, and rapid-fire rounds.
  • Participants are encouraged to like and subscribe for more game content.
  • Categories include "momma's everywhere" and "2020," with clues given to guess the acronyms.
  • Daily sayings category involves phrases like "If you like it, I love it" and "Keep my name out your mouth."
  • Church category includes phrases like "God knows my heart" and "Fix it, Jesus."
  • Black Twitter category features phrases like "What you not gon' do" and "You gon' learn today."
  • TV and film category includes references to "The Fresh Prince of Bel-Air" and Dr. Seuss's book "One Fish, Two Fish."
  • Participants engage in a point check-in, with varying scores and playful banter.
  • The game concludes with laughter and camaraderie among the participants.

09:43

Fun-filled game of guessing phrases and names.

  • The game involves guessing phrases or names related to various categories.
  • Participants cheer and laugh throughout the game.
  • Instructions are given for the game, including how to play in teams and earn points.
  • Categories include "Words to live by" and "Family and friends."
  • Participants struggle to guess phrases related to the categories.
  • Specific phrases like "The grass is greener on the other side" and "It is what it is" are successfully guessed.
  • Participants pass on some phrases, losing points for their team.
  • Black cultural references and sayings are prominent in the game.
  • The game involves quick thinking and communication skills.
  • The game ends with one team winning and celebrating their victory.

20:51

Guessing Game: Pop Culture Phrases and Sayings

  • The game begins with Black Twitter, where participants take turns guessing phrases or lyrics.
  • Participants struggle to guess phrases related to celebrities and song lyrics.
  • The game involves passing on difficult phrases, resulting in point deductions.
  • The participants move on to TV and film categories, attempting to guess movie titles and catchphrases.
  • In a rapid-fire round, participants guess phrases related to TV, film, and daily sayings.
  • The game progresses to Black Twitter categories, where phrases like "secure the bag" and "spill the tea" are successfully guessed.
  • Participants recall phrases from popular culture, such as Kiki Palmer's "Sorry to this man."
  • The game concludes with phrases commonly used by mothers and in church settings.
  • The participants struggle to guess phrases related to children playing and black mothers' sayings.
  • The final round involves guessing phrases from Black Twitter, emphasizing the importance of not getting involved in unnecessary situations.

32:33

"Storytelling with numbers and emojis in game"

  • The activity involved storytelling with an emphasis on honesty and authenticity, incorporating numbers and emojis for communication.
  • Participants engaged in a game called culture tags, where they had to guess the number of items correctly, leading to a winner being determined based on the number of correct guesses.
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