Why You Wouldn't Survive Fallout's Vaults

Wow Such Gaming2 minutes read

The Fallout universe is filled with dangerous scenarios, from radiation and mutants to deadly experiments in underground vaults conducted by groups like The Enclave and Vault-Tec, leading to extreme and often fatal consequences for residents. Despite the promise of safety, the Vaults were rife with manipulation, violence, and experimentation, showcasing the harrowing realities of survival in a post-apocalyptic world.

Insights

  • The Fallout universe features a wide range of Vaults, each with unique and often disturbing experiments conducted on residents, showcasing the dark and unethical practices of organizations like Vault-Tec and The Enclave.
  • The narrative within the Vaults highlights the extreme lengths to which groups like The Enclave and Vault-Tec went to manipulate, control, and harm individuals for their own agendas, showcasing the dire consequences of unchecked power and unethical scientific pursuits.

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Recent questions

  • What were the purposes of the Vaults?

    The Vaults were designed for various experiments.

  • Who orchestrated the construction of the Vaults?

    The Enclave, a powerful group, orchestrated the construction.

  • What happened in Vault 87?

    Dwellers were turned into super mutants.

  • What was the purpose of Vault 22?

    Scientists aimed to create crops using fungal colonies.

  • What was the outcome of the experiments in Vault 106?

    Residents suffered hallucinations and violent behavior.

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Summary

00:00

"Vault-Tec's Deadly Experiments in Fallout Universe"

  • The Fallout universe is filled with unsurvivable scenarios, including dangerous wildlife and mutants, psychotic individuals, and pervasive radiation.
  • Bunkers, like those created by Vault-Tec, were advertised as safe havens from nuclear winter for a select few Americans.
  • Project Safe House was initiated by the US government in 2054 to build underground shelters in anticipation of a global catastrophe.
  • Vault-Tec, based in Los Angeles, secretly took over the construction of vaults, with plans orchestrated by The Enclave, a powerful group.
  • The Enclave aimed to create a multi-generational starship to escape Earth's nuclear fallout, overseeing experiments in 105 of the 122 vaults.
  • Vault residents were subjected to extreme experiments, including psychological manipulation, radiation exposure, and societal hierarchies.
  • The Enclave's plans were thwarted repeatedly, leaving vault dwellers to endure the experiments without oversight.
  • Control vaults like 3, 8, 13, and 76 provided amenities for survival, while others, like Vault 11, implemented deadly experiments based on sacrifice.
  • Vault 12 allowed radiation to seep in, leading to slow deaths from radiation poisoning, while Vault 15 tested diversity and overpopulation.
  • Vault 19 segregated residents into rival groups, manipulating them into a violent civil war that resulted in the death of all inhabitants.

17:01

Deadly experiments in Fallout Vaults.

  • In Vault 22, scientists aimed to create crops to combat world hunger using fungal colonies, leading to a deadly spore infection turning people into ravenous beasts.
  • Vault 34 was filled with guns and ammo, leading to a revolt when guns were locked away, resulting in a life-threatening situation due to overpopulation and radiation.
  • Vault 51 implemented a Battle Royale mode, with an AI named Zach manipulating residents to fight each other until only one survivor remained.
  • Vault 75 focused on eugenics, separating children from parents, subjecting them to tests, and harvesting organs for genetic experiments to create superhuman soldiers.
  • Vault 81 aimed to create a universal cure for illnesses, but residents were used as test subjects for diseases, leading to fatal outcomes.
  • Vault 87 experimented with the Forced Evolutionary Virus, turning dwellers into super mutants who eventually broke containment, slaughtering everyone.
  • Vault 92 subjected musicians to constant white noise, inducing extreme psychosis and turning one-third of the population into mindless killers.
  • Vault 95 was a rehabilitation center for chem users, but chaos ensued when drugs were reintroduced, leading to violence and an invasion by Gunners.
  • Vault 106 pumped psychoactive drugs into the air, causing hallucinations and violent behavior among residents, ultimately leading to their demise.
  • Vault 111 cryogenically froze residents for a supposed decontamination process, only to awaken them for cryogenic freezing tests for a spaceship journey, leaving them in a frozen state for centuries.

34:31

Vault Experiments: Survival in Post-Apocalyptic World

  • The Vault faced a crisis due to nuclear radiation fears, leading to a civil war among staff members resulting in their deaths. After 150 years, the protagonist briefly awakens to witness a mercenary's violent act before returning to cryogenic sleep, eventually dying due to a failed life support system.
  • Vault 112, managed by Dr. Stanislaus Braun, offered a virtual reality escape from nuclear fallout. However, within the simulation, Dr. Braun controlled and manipulated the inhabitants, subjecting them to repeated torture and death, erasing their memories upon resurrection.
  • Various other Vaults, like 114, 118, and 101, conducted different social experiments. The video concludes by questioning the viewer's ability to survive these enclosed experiments and warns against leaving the Vaults prematurely due to the dangers of radiation, mutants, and raiders in the Wasteland.
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