The Ultimate Game Boy Talk (33c3)
media.ccc.de・55 minutes read
Michael Steil presents the Ultimate Gameboy talk, covering the Gameboy's hardware details, including its success, competition, specifications, and system architecture, as well as discussing games, memory structure, background tiles, sprites, and PPU modes. The talk delves into the Gameboy's technical aspects such as clock speeds, memory banks, boot ROM functionality, sound controller, and tile configurations, providing a comprehensive overview of the iconic handheld console's inner workings.
Insights
- The Gameboy, with 118 million units sold and 1600 games produced, dominated its competitors due to its long battery life and simplicity of design, featuring various models like the Gameboy Pocket and Gameboy Color.
- The intricate hardware details of the Gameboy, including its CPU, memory structure, and PPU operation, reveal a complex system with specific limitations on sprite display, clock cycles, and modes that require precise coordination between the CPU and PPU for optimal performance.
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Recent questions
What are some popular Gameboy games?
Megaman 2, Mario Land, Mystic Quest