Can You Beat Persona 5 Royal with Only Joker and Arsene on Merciless?

Haven2 minutes read

Joker from Persona 5 Royal takes on the challenge of beating the game with only Arsene on Merciless difficulty, facing various palace rulers, confidants, and boss battles to ultimately defeat Maruki and return to the true reality. The gang saves Maruki, breaks Joker out of prison, and bids farewell on the final day of the game after a series of intense battles and emotional revelations.

Insights

  • Joker, the leader of the Phantom Thieves in Persona 5 Royal, is highlighted for his versatility and competence within the team, making him a crucial character throughout the game's progression.
  • The challenging task of completing Persona 5 Royal solely with Joker and his original persona, Arsene, on Merciless difficulty underscores the strategic depth and difficulty of the game, requiring precise planning, resource management, and skillful execution to succeed.

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Recent questions

  • How does Joker's journey in Persona 5 Royal begin?

    Joker starts by trying to escape a casino, getting caught, and ending up in a palace with Ryuji Sakamoto to take down Kamoshida.

  • What are the rules for beating Persona 5 Royal with only Joker and Arsene on Merciless difficulty?

    Only Arsene can be used in battle, party members can only guard, healing between battles is allowed, and one party member can be used for hold ups except during mini-bosses and boss fights.

  • What major events occur during the progression of Persona 5 Royal?

    The gang faces challenges in various palaces, uncovers truths behind different rulers, maxes out confidants like Kasumi and catchy, and ultimately confronts Maruki in a final boss battle.

  • How does the gang defeat Maruki in Persona 5 Royal?

    The gang climbs Maruki's palace, faces challenges and puzzles, and engages in a final boss battle where Maruki evolves his persona. The strategy involves buffing defense, healing, and setting up for concentrated attacks to defeat Maruki.

  • What happens after defeating Maruki in Persona 5 Royal?

    After defeating Maruki, the gang saves him from falling to his death, escapes to the true reality, helps bust Joker out of prison, and says their goodbyes on the last day of the game.

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Summary

00:00

"Persona 5 Royal: Joker Only Challenge"

  • Joker is the leader of the Phantom Thieves in Persona 5 Royal and is considered the most versatile and competent member of the team.
  • The challenge is to beat Persona 5 Royal with only Joker and his original persona, Arsene, on Merciless difficulty.
  • Party members can only guard during battle, healing between battles is allowed, and one party member can be used for hold ups except during mini-bosses and boss fights.
  • Only Arsene is allowed to be used in battle, and the run must be on New Game and Merciless difficulty.
  • The run officially starts on April 18th at mission start, and the credits rolling on the true ending signify completion.
  • The game starts with Joker trying to escape a casino, getting caught, and ending up in a palace with Ryuji Sakamoto to take down Kamoshida.
  • The first big mini-boss is Archangel, followed by fighting two guard captains using Dream Needle to put enemies to sleep and deal technical damage.
  • The run progresses through the palace, facing Kamoshida in different phases until the final phase where Joker takes out Kamoshida's crown.
  • The next arc involves Yusuke and Madarame's palace, with Joker focusing on confidants like Maruki and Yusuke while uncovering the truth behind Madarame's plagiarism.
  • The run continues with Kaneshiro's palace, where Makoto joins the team, and Joker faces challenges like the March of the Piggy boss fight.

12:42

"Palace run, confidants, Hawaii trip, boss fight"

  • Gauntlet enhances magic defense; easy fight ends with one gunshot taking down Walkable.
  • Futura found knocked out; Sojour assures she'll be fine after resting.
  • Finished palace run, free time to max HP, visit temple, and Kisi Joji.
  • Maxed Kasumi's confidant, reached rank 5 with catchy.
  • Futaba wakes up, defeats Medjet, starts adjusting to life outside her room.
  • Progress in social stats: knowledge and charm reach rank 4.
  • Started Chihaya's confidant for visual alarms, then Futaba's confidant.
  • Travel to Hawaii, principal killed, target Kunikazuwa Kumara identified.
  • Morgana's connection with Haru Okumura revealed, palace exploration begins.
  • Successfully secure route to treasure, easy boss fight with strategic attacks.

25:53

"Rescuing Joker from Prison in Persona 5"

  • Akechi testifies in Joker's place after the events at Shiro's palace, leading to a strange turn of events where Okumura and Wakabar are alive again, Morgana is now human, and Sumire is revealed to be the real Kasumi. Maruki, the palace ruler in Odaiba, creates an ideal world using his power, prompting a battle where Maruki makes Sumire's persona go berserk.
  • The gang climbs Maruki's palace, facing various challenges and puzzles, leading to the final boss battle where Maruki evolves his persona, using powerful attacks like Grand Palm. The strategy involves buffing defense, healing, and setting up for concentrated attacks to defeat Maruki.
  • After defeating Maruki, the gang saves him from falling to his death, and they escape to the true reality. With Akechi gone, Joker is in prison, and the gang helps bust him out before saying their goodbyes on the last day of the game.
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