Can You Beat Persona 5 Royal with a Nuzlocke Ruleset?

RagnarAlvarrGaming2 minutes read

A challenge explores completing Persona 5 Royal with Nuzlocke rules involving strict limitations and strategic gameplay to achieve the true Royal ending. The party faces various mini-bosses, recruits new personas, and engages in confidant-building activities to prepare for challenging boss battles and overcome obstacles together.

Insights

  • Nuzlocke rules in Persona 5 Royal involve strict restrictions like one Persona per Palace, permadeath, and party level limits, with Persona Fusion and companion use forbidden.
  • Detailed strategies and careful planning in battles are essential, such as selecting specific Personas like Succubus for upcoming boss battles and utilizing status effects like Sleep to mitigate damage.
  • Progression through the game involves efficient grinding, confidant leveling, and strategic Persona choices, with each Palace presenting unique challenges that require thoughtful planning and execution.

Get key ideas from YouTube videos. It’s free

Recent questions

  • What is a Nuzlocke challenge?

    A Nuzlocke challenge is a set of self-imposed rules in Pokémon games that increase difficulty, such as permadeath for fainted Pokémon and limited captures.

Related videos

Summary

00:00

"Persona 5 Royal Nuzlocke Challenge Strategy"

  • The challenge of beating Persona 5 Royal with a Nuzlocke rule set is explored.
  • Nuzlocke rules involve restrictions like one Persona per Palace, permadeath, and party level limits.
  • Persona Fusion and companion use are forbidden, with limited personas allowed from dungeons, Gallows, and itemization.
  • The party's level cannot exceed the Palace boss's level, with permadeath applying to wiped party members.
  • Game over results in a full reset, and New Game Plus is not allowed; the goal is to achieve the true Royal ending.
  • The protagonist, Joker, is named "Nuts Lock" for the challenge.
  • Strategies are employed in battles, such as grinding to reach specific levels and using Sleep status to mitigate damage.
  • Persona choices are carefully planned, with Succubus selected for its strengths against upcoming bosses.
  • The first Palace is completed successfully, with a focus on efficient grinding and party member management.
  • Preparation for the second Palace includes leveling up confidants and planning for the acquisition of Shiki-Ouji as the next Persona.

14:08

"Level 15 Party Triumphs in Palace Battles"

  • Party reaches level 15 and leaves the palace to go to Yusuke's Casting Couch to remove a barrier.
  • Party, consisting of Joker and Ryuji, faces Nuway in a challenging fight.
  • Ryuji buffs Joker's attack with tarakaja, leading to a confusing skullcracker hit on Ryuji.
  • Augie is used to heal Ryuji, who then uses a muscle drink during confusion.
  • Party defeats Nuway, and Yusuke joins the group in the palace.
  • Yusuke knocks down all Copper Tangles with bufo, leading to an easy victory.
  • Party waits to return to the palace to level up Ryuji to rank 7 for his insta-kill ability.
  • Party decides to stick with the same party members for utility in the palace infiltration.
  • First mini-boss fight against Kurama Tengu and two Kappa Tangles is swiftly won.
  • Second mini-boss fight against three Makami is easily defeated by Ryuji.

28:00

Unlocking Matarama and Kanashiro for Persona recruitment.

  • Two new areas, Matarama and Kanashiro, unlocked for recruiting new personas.
  • Matarama's personas are under-leveled, so Sudama of the Hermit Arcana chosen to boost confidence.
  • Kanashiro's area offers more interesting personas, including Kurama Tengu with wind magic.
  • Completing Palace number three raises the max level cap to 34.
  • Party decides to recruit Kurama Tengu due to its high level and lack of weaknesses.
  • Party can only gain 3 more levels before fighting the palace boss due to level cap.
  • Mini-boss encounters against Garuda, Mods, and Llad detailed with strategies.
  • Anubis chosen as a new persona due to its strengths and access to curse damage.
  • Calling card sent for the upcoming boss fight against Wakaba, considered the easiest in the game.
  • Strategy for defeating Wakaba involves using ranged attacks and exploiting weaknesses.
  • Confidence building activities include maxing out Baton Pass ranks and learning new skills.
  • Hawaii trip with Makoto chosen due to her versatility in the challenge run.
  • Haru awakens to a new persona, fiancee, with weaknesses to exploit in battle.
  • Mini-boss fights against robots and Melchizedek detailed with strategies.
  • Kirimikala chosen as the best persona in the Palace due to its strengths and weaknesses.
  • Boss fight against Okumura's waves requires exploiting weaknesses and baton passes.
  • Freeze sprays used to cheese the Big Bang special attack in the boss fight.
  • Shadow Haru battle strategy involves guarding against explosion and focusing on Okumura.
  • Focus on building confidants, including maxing out Mishima and engaging in a relationship with Makoto.
  • Vegetable garden with useful items like Moonlight carrot for SP recovery unlocked.
  • Momentous trip completed to fulfill requests and acquire new personas.
  • Belfigor chosen as a new persona for ice coverage in the A-Team.

42:25

"Persona 5: Palace Battles and Strategic Fights"

  • Norn in the Palace heals itself with Rahan, ideally defeated in a single turn to prevent healing.
  • Norn chosen over Scotty for benefits, access to ice matching, and itemizing Belfagore into a pool for Dine card.
  • Gatekeeper Bail Macaro dying hits hard, Ryuji's Zio does good work, lucky shock proc seals the deal.
  • Russian Naga poses no big threat, shockable but burn allows for technical hits and decent damage.
  • Solo Choke Gauntlet with Ganesha and Thor, only physical attacks, easily defeated.
  • Horrors confident and maxing out secondary confidants during free time, focusing on SP heals.
  • Shadow Sae's fight involves scripted phases, elemental roulette, and powerful attacks.
  • Completing Palace, recruiting Kali persona for its strengths and abilities.
  • Shido's multi-phase fights involve elemental resistances, magic, and physical attacks.
  • Erasing Mementos, raising level cap, facing Archangels Uriel, Raphael, Gabriel, and Michael with strategic debuffs and attacks.

57:11

"Party strategizes to defeat powerful enemies"

  • Michael's sword deals significant damage, but it's not enough to turn the tide in the fight.
  • The party prepares for the big boss battle against the Holy Grail by debuffing the enemy and setting up party buffs.
  • Despite facing the Holy Grail's strong special attack, the party manages to withstand it and continues attacking.
  • The strategy for the boss fight against the other path involves debuffing the enemy, buffing the party, and utilizing charged attacks.
  • The party nullifies elements to counter the extra ads summoned during the fight.
  • The Elder buff revives all ads and launches a super attack, but the party is prepared and defeats the enemy.
  • Joker and Akechi face Maruki in a challenging battle where Akechi's survival is crucial due to the enemy's focus on him.
  • A scripted part of the fight results in Akechi's defeat, leading to the remaining party members taking over for the final battle.
  • The final showdown against Maruki involves multiple phases, with the party strategically debuffing, buffing, and exploiting weaknesses to emerge victorious.
Channel avatarChannel avatarChannel avatarChannel avatarChannel avatar

Try it yourself — It’s free.