THIS is the most fun new city builder I've played all year - Urbek City Builder!
City Planner Plays・39 minutes read
Game combines city building with resource management and pixel art, featuring detailed construction requirements, resource optimization, and city progression. It emphasizes the importance of planning and managing resources efficiently to reach population targets and unlock advanced features for optimal city development.
Insights
- The game is a unique blend of SimCity's city-building, Timberborne's resource management, and Minecraft's pixel art style, emphasizing resource optimization and detailed city planning without a monetary system.
- Progression in the game involves specific conditions and population thresholds for upgrading buildings, focusing on strategic placement of structures like farms, lumber camps, and tenement housing while considering factors such as electricity generation, water mill placement, and leisure facilities for optimal city development.
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Recent questions
What resources are needed to build houses?
Houses in the game require 50 work, 10 wood, and consume 10 food.
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