Podcast #244 - Bunny's Injury and Creepypasta

Jenna Julien2 minutes read

Shane Dawson and Jenna Marbles discuss various topics, including the Skimm newsletter and the Calm app. Jenna shares a funny story about meditating with the Calm app, while Bunny the dog recovers from an injury, and encounters with supernatural entities like "The Rake" and a haunted video game cartridge are recounted to eerie consequences.

Insights

  • The owner, Jenna Marbles, shares a humorous story about Bunny, their injured dog, and the challenges faced with the recovery process, highlighting the importance of knowing one's pet well and deviating from vet recommendations when necessary.
  • Shane Dawson and Jenna Marbles recommend The Skimm for concise news updates and the Calm app for meditation and relaxation, emphasizing the benefits of these resources for mental well-being and staying informed without internet distractions.
  • The podcast delves into Creepypasta content, focusing on "The Rake" encounters and a haunted Majora's Mask video game cartridge, exploring eerie and supernatural experiences that lead to unsettling and mysterious events, blurring the lines between reality and fiction.

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Recent questions

  • What is The Skimm?

    A daily email newsletter for concise news updates.

  • What is the Calm app?

    An app praised for mindfulness and meditation features.

  • What happened to Bunny the dog?

    Bunny injured her paw and had stitches.

  • What is Creepypasta?

    User-generated horror content since 2008.

  • What is the haunted video game cartridge related to Majora's Mask?

    A game cartridge with eerie experiences.

Related videos

Summary

00:00

Shane and Jenna discuss news, meditation, Bunny

  • The podcast episode features Shane Dawson and Jenna Marbles discussing various topics.
  • They mention a free daily email newsletter called the Skimm that provides concise news updates.
  • The Skimm is recommended for staying informed without internet distractions.
  • The Calm app is praised for its mindfulness and meditation features.
  • Jenna shares a funny story about meditating with the Calm app and being startled by a loud noise.
  • Bunny, their dog, recently injured her paw by stepping on a sharp piece of scrap metal.
  • Bunny required stitches and was treated at an emergency vet without being put under anesthesia.
  • Bunny had difficulty with a cone after her injury due to sleep startled reactions and her long face.
  • Bunny's trauma from the cone led to a distressing incident where she ran into a wall and was nervous.
  • They decided to remove the cone and directly supervise Bunny to prevent further distress.

13:40

Dog's recovery journey and owner's recommendations.

  • The dog has been recovering well, wagging its tail for the first time since the incident, showing signs of happiness and improvement.
  • The owner has been cautious, carrying the dog up and down stairs to prevent excess movement and ensure minimal stress on the injured foot.
  • Despite the challenging experience, the owner appreciates the support received from followers and emphasizes the importance of knowing one's pet well, even if it means deviating from vet recommendations.
  • The owner opts for a hard cone over softer alternatives to ensure the dog's safety, prioritizing prevention of further injury.
  • The actual injury, a cut requiring stitches, is deemed less problematic than the cone, medication, and vet visits, highlighting the unexpected difficulties in the recovery process.
  • The dog's first visit to the vet was relatively smooth, with the owner reflecting on the overall experience and the importance of being prepared for unexpected challenges.
  • A mishap with pain medication for the dog leads to a scare, but the vet reassures that the dose consumed is safe, highlighting the need for vigilance in pet care.
  • The owner shares humorous anecdotes about the mischievous behavior of other pets in the household, particularly a dog named Peach, known for her food-stealing antics.
  • The owner recommends using the Calm app for meditation and relaxation, emphasizing its benefits for mental well-being and sleep quality.
  • Another recommendation is The Skimm newsletter for concise news updates, offering a chance to win a $250 Visa gift card upon sign-up, providing a quick and informative way to stay informed.

27:17

User-generated horror music, technical issues, creepy encounters.

  • The website features user-generated music, particularly fictional horror content since 2008.
  • The browser experiences technical issues, hindering the music experience.
  • Creepypasta content is explored, focusing on genres like classics, monsters, dreams, haunted items, and dismemberment.
  • A specific story about "The Rake" is discussed, involving encounters with a strange creature in rural New York and Idaho.
  • Accounts of encounters with "The Rake" range from traumatic to curious experiences.
  • Investigations into the creature's history reveal consistent stories dating back centuries across continents.
  • A suicide note mentioning encounters with a mysterious entity is shared, hinting at supernatural occurrences.
  • A detailed account of a family's encounter with "The Rake" is recounted, resulting in tragic consequences.
  • Efforts to document encounters with "The Rake" through digital recordings are described, leading to unsettling discoveries.
  • The narrative shifts to a discussion of a haunted video game cartridge related to Majora's Mask, hinting at eerie experiences.

44:02

"Haunted Nintendo 64 Game: Majora's Mask"

  • The narrator picks up a copy of Pokemon Stadium, Goldeneye, F-Zero, and two controllers for two dollars at a garage sale.
  • At a last-minute stop, the narrator encounters an old man with a displeasing appearance, who offers old video games from his garage.
  • The old man gives the narrator a free Nintendo 64 cartridge labeled "Majora," previously owned by a kid named Ben.
  • The narrator plays the game and finds a save file named Ben, almost completing the game but never finishing it.
  • Despite initial skepticism, the game runs smoothly with minor glitches, such as NPCs calling the narrator both Link and Ben.
  • The narrator accidentally deletes the Ben save file, leading to NPCs not addressing them by name in the game.
  • The narrator continues playing and triggers a glitch that transports them to a twisted version of Clock Town in Majora's Mask.
  • In this altered game state, the narrator experiences intense feelings of dread and depression, with eerie music and missing textures.
  • Attempts to leave Clock Town fail, and the narrator encounters unsettling occurrences like a haunting Link statue that follows them.
  • The narrator's panic escalates as the game intensifies, with the statue cornering them in a dojo, leading to a tense standoff.

57:42

Malevolent force Ben haunts Link's game.

  • Link encounters the happy mask salesman and a statue that mirrors his movements.
  • The fourth wall is broken as Link runs out of a dojo and is transported to an underground tunnel.
  • The reverse song of healing plays as Link faces a statue appearing aggressively behind him.
  • Link escapes to Clock Town but encounters a menacing Skull Kid on the clock tower.
  • A new song, the Stone Tower Temple theme in reverse, plays as Link shoots arrows at Skull Kid.
  • Skull Kid uses a move to burst Link into flames, killing him repeatedly.
  • Link tries to use the Ocarina to no avail, leading to his repeated fiery demise.
  • The game message "You've met with a terrible fate, haven't you?" appears as Link dies.
  • Link's save file is replaced with "Your Turn" and "Ben," leading to eerie experiences.
  • The protagonist experiences vivid dreams, encounters with the statue, and mysterious computer interactions, hinting at a malevolent force named Ben.

01:12:51

"Haunted by Ben: A Gamer's Nightmare"

  • The narrator sees an old man staring up at their window from three floors down, leading to a sense of unease.
  • The narrator recounts their experience in a video game, where they encounter strange and unsettling events.
  • The game character, Ben, manipulates the narrator, leading to a sense of fear and desperation to end the nightmare.
  • The narrator takes precautions to prevent Ben from spreading further, including burning the game cartridge and destroying their laptop.
  • Despite the eerie events, the narrator expresses gratitude for the support received and the opportunity to share their story, aiming to warn others about the dangers they faced.
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