No UX Research = Failed Product: Blizzard's Diablo Immortal Example
vaexperience・2 minutes read
Blizzard faced backlash for their decision to keep Diablo Immortals on mobile only, neglecting to understand their target audience's preferences between mobile and PC gaming, impacting the game's success.
Insights
- Neglecting user research and overlooking the disparity in preferences between casual mobile gamers and dedicated PC gamers led to Blizzard's missed opportunity in creating a successful product.
- Blizzard's commitment to keeping Diablo Immortals solely on mobile platforms, despite initial criticism, reflects a strategic move to harness the connectivity of modern mobile devices and unite players globally against demons.
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Recent questions
What is Diablo Immortals?
A mobile game by Blizzard for demon combat.