Let's Create Superhot in UE4 / Unreal Engine 4 Game Mechanics
Dev Enabled・12 minutes read
A new Unreal Engine project was developed with enhanced gameplay mechanics including slow-motion effects tied to player movement and weapon interactions, as well as enemy targeting capabilities. Improvements in visual elements, such as bullet models and particle effects, were implemented to elevate the overall gaming experience.
Insights
- The project involved significant enhancements to gameplay mechanics, such as implementing slow-motion effects that respond to player movement and adding a time speed-up feature during weapon use, which collectively improve the overall gaming experience by creating smoother transitions and more dynamic interactions.
- Additionally, the development process included the organization of assets and the extraction of weapon functionality into a separate blueprint class, which not only streamlined the project structure but also allowed for the integration of animations and physics interactions, thereby enriching the visual and interactive elements of the game.
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Recent questions
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A game engine is a software framework designed for the development of video games. It provides developers with the necessary tools and features to create, design, and manage game content, including graphics, physics, sound, and user interfaces. Game engines streamline the development process by offering reusable components and systems, allowing developers to focus on creating unique gameplay experiences rather than building everything from scratch. Popular game engines like Unreal Engine and Unity are widely used in the industry, each offering distinct capabilities and support for various platforms.
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