I Busted 35 Myths in Tears of the Kingdom

Linko2 minutes read

The ancient blade is highly potent but cannot one-hit bosses like Phantom Ganon, and attempting to access the Wind Temple early is futile. Despite its cage-like structure, players can explore deep underwater areas with a sub car, but feeding Clorox to a malduga or combining a torch with the master sword has limited success.

Insights

  • The ancient blade is a powerful weapon in the game, capable of one-hitting most enemies but only inflicts minor damage on bosses like Phantom Ganon, highlighting its unique strength and limitations.
  • Combining the forest dweller sword with consumables like the puffed room allows for reuse after a brief charge, showcasing a distinctive feature not present in other weapons like the ancient blade, emphasizing the diverse mechanics within the game.

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Recent questions

  • Can the ancient blade defeat bosses?

    No, it only inflicts minor damage on bosses.

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Summary

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"Gameplay Tips and Myths Debunked"

  • The ancient blade is the most powerful weapon in the game, capable of one-hitting everything, except bosses like Phantom Ganon, where it only inflicts minor damage.
  • To reach the Wind Temple, players need the tooling's help for puzzles in the dungeon, but attempting to access the temple early is futile.
  • Driving underwater with a sub car is possible, despite its cage-like structure, allowing players to explore deep underwater areas.
  • Attempting to feed Clorox to a malduga to get rid of them proves unsuccessful, as the malduga does not consume the car.
  • Combining a torch with the master sword results in a master torch, functioning similarly to a regular torch but with limited swinging capabilities.
  • Style horses do not eat carrots, even their undead counterparts, as they lack stomachs, debunking the myth of feeding them carrots.
  • Trying to fly using a fan on a shield for a shield jump does not work, as it fails to slow down the descent, proving the myth busted.
  • Using the forest dweller sword with consumables like the puffed room allows for reuse after a brief charge, but this ability does not extend to the ancient blade, as it disappears after use.
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