How Hard is it to Beat SEABLOCK? — Intergalactic Bean Hegemony DoshDoshington・96 minutes read
Automating yellow science requires base expansion and optimizing mineral sludge and charcoal production, along with upgrading the power plant to meet increased demands. The ultimate goal is completion of the spaceship through extensive research, production of various components, and overcoming resource shortages to achieve faster-than-light warp drive after 170 days.
Insights Efficient production of yellow science requires careful base expansion, particularly focusing on increasing mineral sludge and charcoal production for essential components like filters. Optimization of charcoal production through a specific design and efficient train supply system is crucial for meeting the demands of the base's power plant and electrolyzers. Tackling resource shortages, such as resin and ethanol, necessitates dedicated builds and complex processes involving various raw materials, highlighting the importance of meticulous planning and problem-solving in base operations. Get key ideas from YouTube videos. It’s free Summary 00:00
Automating Yellow Science: Base Expansion and Challenges The goal is to automate yellow science, but base expansion is necessary before that. To increase mineral sludge production, more sludge stacks are needed, along with charcoal for filters. Charcoal production is optimized by copying a taton farm design for plastic, turning it into wooden blocks. The charcoal trains are designed to efficiently supply the sludge stacks. The power plant is upgraded to accommodate the increased electricity demand from new electrolyzers. Sand production for the power plant is detailed, with mud washing plants and mud water conversion. The bean power plant is enhanced with faster farms and fluid heat exchangers for increased efficiency. The power plant design is expanded to meet the growing power needs of the base. The process of creating lithium ion batteries for yellow science is explained, involving various steps and ingredients. The base faces challenges with resin and ethanol shortages, leading to the need for dedicated ethanol and bio resin builds. 12:01
Efficient Tree Seed Generation and Tungsten Refining The setup involves soil assemblers and composters with space for beacons, utilizing underground belts for efficiency. Tree seed generation is complex, requiring soil, fertilizer, water, and CO2 through intricate underground belt systems. Plant samples are automated, enhancing tree seed generator construction, followed by replicating the arborium design multiple times. Rob bioresin is transformed into liquid resin using ethanol, with excess trees converted into wood via assemblers and saw blades. Half of the wood is recycled into compost, while the rest is processed into solid resin using bioprocessors. Liquid resin is converted into solid resin through assemblers, creating a compact production system. Tungsten, a crucial resource for yellow science, necessitates setting up a temporary build to produce pure tungsten ore. Tungsten refining involves crystallizing, crushing, floating, and leeching saffr crystals to obtain purified ore. The refined tungsten ore is further processed with hydrogen fluoride gas and hydrogen chloride gas to create tungsten powder. Tungsten powder is combined with Cobalt powder to form tungsten powder mixture, essential for yellow science production. 24:00
Efficient Chrome Production Process in Factorio Activated biopaste from purple signs needs to be microwaved before consumption by assemblers. Space constraints are a concern, but the last ingredient doesn't generate waste, allowing for efficient disposal of byproducts and preparation of ores for train transport. A system is in place to activate a train stop when chests are full, signaling a train to collect materials. Difficulty in creating heat-driven mechanical random number analyzers due to space limitations leads to the production of titanium gears and bearings for science. Tungsten gears are required, sourced from previous processes, while tungsten gears are set aside for later use. Assembly of three ingredients is completed for yellow science production, marking a significant advancement. Advanced ore refining research is conducted, necessitating the creation of advanced processing units for platinum and chrome production. Ferris crystals are essential for chrome production, requiring a complex multi-step process involving various raw materials and wastewater management. Electro winnowing cells are utilized to produce ferric crystals, with subsequent steps leading to the creation of chrome and other ores. Manganese smelting is straightforward, while chrome processing involves tier 2 smelting for efficiency and productivity bonuses. 36:36
Efficient Circuit Assembly on Train Setup To produce five final circuits per second, 200 chips are required every second, necessitating over four blue belts. Running all circuits straight through the setup led to space limitations, complicating the process. Despite the challenges, the final circuit assembly was successfully fitted onto a train, with nitric acid and Chrome also integrated. The setup involved setting up and fueling 12 trains simultaneously, a time-consuming task. The final build, though vertical, was aesthetically pleasing but lacked space for beacons. Transitioning to tungsten production involved a complex process requiring ammonia gas and hydrogen fluoride gas. Tier 2 tungsten was recommended due to the scarcity and complexity of gas requirements for tier 3. The process included creating tungsten oxide, powder, and fluoride ore as byproducts. Tungsten carbide production was streamlined using six ovens, with the excess powder allocated for Yellow science. Platinum production followed a similar pattern, involving hexachloro platinic acid and ammonium chloride gas. 48:00
"Efficient Crystal Processing for Module Creation" Zooing biters creates raw crystal shards and splinters for making modules. Raw crystals need to be turned into red, blue, and green crystals using grinding wheels. Balancing colors for module creation requires a complex mechanism to destroy excess crystals. Nine different crystal types need to be destroyed using nine machines minimum. Crushed, not polished, crystals are needed for further processing. Redesigned setup with priority splitters and circuits to prevent wastage. Modules require electronic components, main boards, logic boards, and three tiers of raw boards. Bots are used for transportation due to space constraints. Tier zero speed modules are crucial for game progression. Production of rocket components like engines, heat shielding, low density structures, rocket control units, and rocket fuel begins with the latter being the most complex. 59:56
"Rocket fuel production process explained" Solids are turned into hydroxide solution, with purified water needed in later processes. Hyper chloride production consumes the solution and chlorine gas from electrolyzers. Monochloramine is made from ammonia and chlorine, combined with a catalyst to create hydrazine. Methanol is obtained from charcoal, combined with ammonia to produce methylamine. Methylamine is then combined with methanol to create dimethylamine. Dimethylamine and hydren are combined to form dimethyl hydren, needing extra purified water. Rocket boosters are made by combining two components, requiring multiple chemical plants. Rocket fuel oxidizers are created using oxygen from air separation and ammonia. Heat shielding is produced from silicon nitride and tungsten carbide in centering ovens. Rocket engines are made from tungsten plates and gears, requiring fewer assemblers. 01:12:58
Base Operations: Troubleshooting, Expansion, Research Progress Issue with production led to hours lost; added alerts on charcoal boxes Purple and pink science production significantly increased Base operations involve constant troubleshooting and adjustments Shortages in circuits lead to issues with solder and zinc production Base running at full capacity with science buffers filled Expansion of sludge stacks and charcoal farms to meet demands Copper shortage impacts circuit production; additional builds required Steel shortage due to yellow science production; more iron needed Advanced circuits production increased to meet demands Space construction initiated with research and rocket launches Components for spacecraft construction require extensive research and resources Challenges in producing alien artifacts for high-tier equipment Speed modules production increased to boost science consumption Research progress slow but steady; focus on final research components Base power grid strained by increased module production Completion of initial research stages; focus on final components Addressing deficiencies in resin and sodium hydroxide production Stockpiling space science for later research stages Expansion of oil and glass production to meet demands Challenges in maintaining production levels for purple science Additional aluminum and sulfuric acid processing required Modular base design aids in accommodating production expansions Progress in FTL research stages; focus on final components Display of raw science packs for research tracking Base operations stabilized after adjustments; nearing completion of research. 01:25:44
"Sea Block Mod: Journey to Warp Drive" Yellow science production is prioritized due to the cessation of space science, but reaching 1K SPM is uncertain; a Tungsten shortage hampers progress, necessitating the creation of hydrofluoric acid from fluorite. The final research phase involves energy shields, fusion reactors, and the completion of the spaceship, requiring 200,000 red, green, blue, purple, pink, yellow, and space science packs; the ultimate goal is the faster-than-light warp drive. After 170 days, the completion of the sea block mod is achieved, boasting 472 TRS, 924 stations, and a production rate of 43,000 beans per minute, totaling over 180 million beans; the spaceship construction marks the end of the journey.