Highest Rated StarCraft II AI's FIGHT Each other (Eris vs MicroMachine)

Harstem2 minutes read

Micro Machine showcases superior unit control and strategic decision-making, ultimately overwhelming Aerys in a chaotic battle. Despite Aerys' diverse army composition and tech upgrades, Micro Machine secures a decisive victory with strong micro and army composition.

Insights

  • Micro Machine showcases superior unit control, strategic decision-making, and army composition, leading to favorable trades and overwhelming Aerys in the game analyzed.
  • Despite occasional losses, highly-rated bots like Aerys and comparisons to Zero's occasional map drops highlight the variability and unpredictability even in top-performing AI opponents, emphasizing the complexity and dynamic nature of AI gameplay in strategy games.

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Recent questions

  • How do Micro Machine and Aerys differ in strategies?

    Micro Machine focuses on fast expansions and unit control, while Aerys utilizes diverse army compositions and tech upgrades.

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Summary

00:00

Intense Bot Battle: Micro Machine vs Aerys

  • Micro Machine has won 51 encounters against an opponent with various strategies like fast PF and worker rush.
  • A replay of a game between Micro Machine and Aerys, a bot known for good micro and safe early game, was shared by the bot community.
  • Aerys uses one build order per race, scouting with drones and opening with a 14 hatch.
  • Both bots maintain high APM, around 1900, with Micro Machine utilizing a bunker for quick gas mining.
  • Micro Machine sends out a second drone for a fast third base, while Aerys focuses on gasless openers and fast third bases.
  • Aerys builds a tank and bunker for defense, while Micro Machine showcases Reaper micro and cancels offensives based on scans.
  • Aerys transitions to cloak Banshees and burrow, while Micro Machine focuses on cyclones and Banshees for micro-intensive units.
  • Aerys builds a diverse army with Ravagers, Hydras, Mutas, and Queens, while Micro Machine counters with Marines and tanks.
  • Aerys continues to expand and tech up, with a focus on harassment and unit composition, while Micro Machine struggles with unit control.
  • The game escalates into a chaotic battle with both sides utilizing their armies and tech upgrades, showcasing intense micro and strategic decisions.

13:38

"Micro Machine dominates with strategic control"

  • Micro Machine controls every unit well, with favorable trades so far.
  • Hydras are increasing in number, potentially overpowering the Vikings.
  • Vikings are eliminating Overseers, allowing Banshees with cloak to be unstoppable.
  • Hydras are growing in number, with powerful upgrades, forming a potent army.
  • Terran struggles against the increasing Hydra count and fungal potential.
  • Tanks and Vikings are challenging the Hydras, with Neural Parasites in play.
  • APM averages around 28,000 for both players, with Micro Machine slightly higher.
  • Battlecruisers and Hydras engage in battles, with upgrades and tactics in play.
  • Micro Machine gains a superior position with mining bases and favorable trades.
  • Micro Machine methodically pushes forward, overwhelming Aerys with a strong army composition.

27:05

"Highly rated Eris occasionally loses in game"

  • Eris is highly rated but can still lose occasionally, similar to Zero who would occasionally drop a map even when he was the champion. The game being discussed seems to be decisively over, prompting the speaker to end the viewing, thanking the audience and encouraging likes, subscriptions, and feedback in the comments.
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