Hermitcraft 10: Mini Minecraft Starter Base - Episode 1

GeminiTay36 minutes read

Season 10 of Hermitcraft introduces a new game called Demise, challenging players to creatively kill each other while avoiding direct PvP combat to stay alive. Hermits like Grian focus on resource gathering, base-building, and intricate design elements inspired by favorite video games for their mega bases.

Insights

  • The introduction of a new game called Demise by Grian sets a unique challenge for players in Hermitcraft Season 10, emphasizing creativity in killing others without direct PvP combat to survive and win a mystery prize.
  • The focus on detailed base building and intricate design, inspired by a boat from a favorite video game, showcases the Hermits' commitment to storytelling and creativity, with practical elements like glass windows, lightning rods, and unique touches like tires and chains enhancing the overall aesthetic and functionality of the mega base.

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Recent questions

  • What is Hermitcraft Season 10 about?

    Hermitcraft Season 10 features familiar and new Hermits embarking on an adventure. Grian introduces a game called Demise, where dying turns players into Reapers. The last survivor receives a mystery prize, leading to creative ways of killing without direct PvP combat. Players explore, claim base spots, and focus on survival tasks. Grian plans a mega base, with the group aiming to connect bases through tunnels and utilize mountain spots for activities. They encounter challenges, find a floating village, and engage in mining for diamonds and obsidian.

  • What is the objective of the game Demise in Hermitcraft Season 10?

    In Hermitcraft Season 10, the game Demise introduced by Grian involves players turning into Reapers upon death. The objective is to creatively kill others without direct PvP combat to stay alive. The last surviving player receives a mystery prize, adding an element of suspense and strategy to the gameplay. This unique twist on the traditional hardcore game format challenges players to think outside the box and come up with inventive ways to eliminate opponents.

  • How do players in Hermitcraft Season 10 plan to connect their bases?

    In Hermitcraft Season 10, players plan to connect their bases through tunnels in the mountain cracks. This strategic decision allows for easy access between different Hermits' bases, fostering collaboration and interaction among the group. By creating a network of tunnels, players can efficiently travel between locations, share resources, and engage in joint projects. The interconnected bases enhance the sense of community and teamwork within the Hermitcraft Season 10 server.

  • What resources are players focusing on gathering in Hermitcraft Season 10?

    In Hermitcraft Season 10, players are focusing on gathering resources like different wood types such as Oak, Cherry, Jungle, Spruce, Birch, Mangrove, and Dark Oak. While Spruce wood is easily found in Minecraft, acquiring other tree types requires a more extensive adventure. Players engage in activities like mining for diamonds and obsidian, exploring for saplings, and building starter bases near rivers. The emphasis on gathering resources underscores the importance of preparation and planning for the construction of intricate bases and structures in the season.

  • How are players in Hermitcraft Season 10 enhancing their base designs?

    In Hermitcraft Season 10, players are enhancing their base designs by incorporating practical and creative elements. They use glass and ink sacks to create black windows, craft lightning rods for detailing, and utilize flooring for storage and furnaces. The addition of tires and chains to boat designs, along with creative touches like crab pots, adds visual interest and uniqueness to the bases. Terraforming is planned to optimize the surroundings, including setting up farming areas and connecting to water with a Warf. Custom palm trees are constructed using dirt scaffolding and colored leaves, adding a cozy touch to the base building process.

Related videos

Summary

00:00

"Hermitcraft Season 10: Demise Game Begins"

  • Hermitcraft Season 10 begins with familiar faces and two new Hermits joining the adventure.
  • Grian introduces a new game called Demise, a pseudo-hardcore game where dying turns you into a Reaper.
  • The last surviving player receives a mystery prize.
  • Players must creatively kill others without direct PvP combat to stay alive.
  • Grian starts his season by gathering food and resources, narrowly avoiding being the first death.
  • Players explore the server, claim spots for their bases, and start basic survival tasks.
  • Grian focuses on terraforming and plans for a mega base.
  • Players meet up, tour the server, and choose spots for their bases.
  • Skiz, Mumbo, and others settle in different locations on the server.
  • Plans are made to connect bases through tunnels in the mountain cracks.

15:39

Mountain Adventures: Wood, Exploration, and Enchantment

  • The group plans to take advantage of their mountain spots for various activities.
  • They identify the need for different wood types like Oak, Cherry, Jungle, Spruce, Birch, Mangrove, and Dark Oak.
  • Spruce wood is easily found in Minecraft, leading to a successful collection.
  • To acquire other tree types, a more extensive adventure is required.
  • The group engages in archaeology, finding various items like a golden nugget and a pottery shard.
  • They encounter challenges like facing a trident-wielding enemy during their exploration.
  • The group discovers a floating village and encounters camels, considering them a rare find.
  • They successfully navigate back home with a camel, enjoying the ride and safety from mobs.
  • Mining for diamonds and obsidian is undertaken to create an enchanting setup.
  • The group continues exploring, gathering saplings, and building a starter base in a river.

31:56

"Seasonal mega base inspired by video game"

  • The starter base for this season is crucial and will also serve as the mega base, with a focus on intricate details and storytelling.
  • The base's design is inspired by a boat from a favorite video game, with a unique entrance and plans for interior decoration.
  • Practical details include using glass and ink sacks to create black windows, crafting lightning rods for detailing, and utilizing flooring for storage and furnaces.
  • The addition of tires and chains to the boat design enhances its appearance, with a creative touch like a crab pot.
  • Terraforming is planned to optimize the base's surroundings, including setting up a farming area and a connection to the water with a Warf.
  • A custom palm tree is constructed using dirt scaffolding and different colored leaves, adding a cozy touch to the early game base building process.
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