Can you beat Starcraft 2: Heart of the Swarm without losing a unit?

GiantGrantGames2 minutes read

Starcraft 2 Heart of the Swarm involves strategic gameplay, protecting allies, utilizing unit abilities, and completing missions with specific objectives, including facing challenging enemies and evolving powerful units while progressing through the campaign. Kerrigan plays a crucial role in leading the Zerg forces, employing a combination of tactics, unit upgrades, and special abilities to overcome various obstacles and enemies, culminating in liberating the Zerg homeworld of Char and facing off against formidable foes like General Warfield with strategic unit control and tactical gameplay.

Insights

  • Strategic unit control and ability management are crucial in Starcraft 2 Heart of the Swarm, requiring players to manipulate AI, protect allies, and employ creative tactics to succeed in missions.
  • Kerrigan's evolution and power upgrades significantly impact gameplay, enhancing combat effectiveness and requiring players to adapt their strategies to utilize her new abilities effectively against various enemies, including formidable foes like Sylvane and Zurvan.

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Recent questions

  • How do you defeat the Eradicator boss?

    By manipulating AI to avoid attacks.

  • What is the main objective of the Rendezvous mission?

    Surviving 15 minutes and defending against Terran attacks.

  • How can players complete the Evolution mission?

    By unlocking powerful unit upgrades in a specific order.

  • What is the key strategy in the Waking the Ancient mission?

    Controlling altars and using Mutalisks for creative tactics.

  • How does Kerrigan liberate the Zerg homeworld of Char?

    By utilizing Zerglings and Banelings to assault enemy bases.

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Summary

00:00

Starcraft 2 Heart of the Swarm missions

  • Starcraft 2 Heart of the Swarm run rules: no unit deaths, save all allies, cinematic deaths don't count, buildings aren't units, timed-life units count as dying.
  • Eradicator boss in Lab Rat mission deals 10 damage per shot, zerglings die in 4 shots, strategy involves manipulating AI to avoid attacks.
  • Back in the Saddle mission involves controlling Kerrigan, protecting allies, using abilities to defend and push through enemy forces.
  • Rendezvous mission requires surviving 15 minutes, defending against Terran attacks, using Queens and broodlings for defense, rescuing Zerg allies.
  • Harvest of Screams mission introduces Queen unit, focuses on defense, using Queens, spore and spine crawlers, dealing with timed-life broodlings.
  • Call Down the Thunder mission involves flash freezes, destroying Protoss spires, using roaches, bonus objectives for Kerrigan leveling.
  • Shoot the Messenger mission is a defense mission against Protoss shuttles, using Hydralisks, dealing with carriers and Colossus threats.
  • Evolution mission unlocks powerful unit upgrades, must be completed in a certain order, first mission impossible without losing a unit.
  • Enemy Within mission involves evolving a queen, using zerglings and clever tactics to defeat Protoss enemies, dealing with Archon challenge.
  • Waking the Ancient mission involves controlling altars, racing against Brax to control them, facing primal Zerg, using Mutalisks and creative tactics to defeat Brax.

14:35

"Strategic Zerg missions with Kerrigan's power-up"

  • In a mission involving Mutas, the player splits their flock into three groups to handle enemy attacks efficiently.
  • The player strategically uses abilities and unit positioning to navigate through various enemy encounters.
  • Kerrigan gains new abilities and powers, enhancing her combat effectiveness.
  • The player employs tactics like burrowing and dodging to defeat different Zerg pack leaders.
  • Sylvane, a formidable pack leader, poses a significant challenge due to her spawning abilities and long-range artillery support.
  • The final fight against Zurvan involves avoiding ground attacks and managing enemy spawns effectively.
  • Kerrigan's power-up after completing the Crucible mission leads to a mission to liberate the Zerg homeworld of Char.
  • The player utilizes a combination of Zerglings and Banelings to assault enemy bases and complete objectives.
  • The player faces off against General Warfield, utilizing strategic phases to breach his fortress.
  • The player progresses through missions involving reclaiming the Zerg homeworld, infested Terrans, and battling powerful hybrid enemies with strategic unit control and tactics.

27:53

"Kerrigan rescues Raynor in Conviction mission"

  • Clearing Tamira station involved waves of mines and fighter spawns, with repair drones strategically placed around the map to aid in the fight.
  • The mission, Conviction, is challenging but fun, involving Kerrigan blasting through a Dominion prison ship to rescue Jim Raynor, requiring a special build and the use of abilities like Wild Mutation.
  • The key challenge in Conviction is managing the reinforcements received throughout the mission, particularly using Wild Mutation to protect allies from enemy attacks.
  • Kerrigan carries the mission, utilizing abilities like Crushing Grip and Mind Control to navigate through enemy forces, with a focus on learning spawn orders and quick eliminations.
  • In the final section, Kerrigan must disable Terran anti-air guns using bio launchers, transitioning to a ground army with Ultralisks and utilizing her Apocalypse spell to clear out enemy forces and complete the mission.
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