Can You Beat Persona 5 Royal Using Only Gun Damage? (Attempt 2: The REVENGE)
RagnarAlvarrGaming・6 minutes read
The challenge involves completing Persona 5 Royal using only gun-based moves, starting after Alicore boss fight, and grinding experience while upgrading guns and crafting tools to face various mini-bosses and bosses, concluding with the defeat of Maroki after 83 hours of gameplay.
Insights
- 1. Preparation and strategy are crucial in beating Persona 5 Royal using only gun type moves, requiring upgrading guns, crafting infiltration tools, and strategic use of gun skills to overcome various mini-bosses and bosses throughout the game.
- 2. The challenge presents unique obstacles such as enemies immune to gun attacks, necessitating a diverse approach to combat, including exploiting weaknesses, utilizing Showtime attacks, and carefully managing party debuffs and buffs to progress successfully.
- 3. Progressing through the game involves not just combat but also maximizing confidants' perks, utilizing Fusion to enhance party skills, and strategic itemization to create powerful personas, culminating in a final boss battle against Maroki that requires precision and careful planning to achieve victory.
Get key ideas from YouTube videos. It’s free
Recent questions
How do you beat Persona 5 Royal using only gun type moves?
By focusing on gun skills, Showtime attacks, and gun-based items, upgrading guns, crafting infiltration tools, and strategic use of gun skills in boss fights.
What challenges are faced in the Persona 5 Royal gun-only run?
Challenges include gun-immune enemies, strategic preparation for boss fights, grinding for experience, and crafting necessary items for battles.
What is the goal of the gun-only run in Persona 5 Royal?
The goal is to achieve the true Royal ending by overcoming various challenges, mini-bosses, and boss fights using only gun type moves.
How do you prepare for boss fights in the gun-only run?
Preparation involves leveling up personas, acquiring utility skills, crafting necessary items, upgrading guns, and strategically using gun skills and debuffs in battles.
What strategies are effective in defeating mini-bosses in Persona 5 Royal?
Effective strategies include exploiting enemy weaknesses, using gun skills and technical hits, crafting necessary items, and strategic planning for each mini-boss encounter.
Related videos
Summary
00:00
Persona 5 Royal Gun-Only Challenge: True Ending
- The challenge involves beating Persona 5 Royal using only gun type moves, including gun skills, Showtime attacks focused on guns, and gun-based items like the stun gun and the ER Cannon.
- The challenge failed previously during the Kanashira boss fight due to Kanashira's gun immunity.
- The difficulty is set to hard, and no repel chasing, DLC, network fusions, or new game plus are allowed.
- The goal is to achieve the true Royal ending.
- After the Alicore boss fight, the challenge officially begins, and the player grinds to level up and learn gun skills.
- Upgrading guns at the Airsoft shop is crucial, and crafting infiltration tools is necessary to create stun guns and air cannons.
- Recruiting personas is challenging due to the lack of knockdown from gun attacks.
- The first mini-boss fights are manageable with strategic use of gun skills and technical hits.
- Preparation for the Kamoshida boss fight involves leveling up personas and acquiring utility skills like media and taronda.
- The boss fight against Kamoshida requires debuffs, guarding, and strategic use of gun skills to progress.
14:00
"Rank up Ryuichi, defeat bosses, conquer palace"
- To rank up Ryuichi to 7, unlocking his Instagram ability, and re-enter the palace.
- Encounter the first mini-boss, Karama Tango, easily defeated with shock and tactical hits.
- Obtain the first skill card after the battle, useful throughout the game.
- Grinding experience in the palace becomes challenging due to gun-immune enemies like Inugabe Makami.
- Proceed to the second mini-boss, crafting stun guns and air cannons for the fight.
- Defeat the mini-boss using stun guns, exploiting enemy weaknesses to electricity.
- Prepare to face the gatekeeper, Aurahaba Key, leveling up the party to Fusion elemental affinities.
- Aurahaba Key battle proves difficult due to resistance to gun attacks and status ailments.
- Obtain the Crystal of Vanity accessory after a challenging battle, useful for upcoming boss fights.
- Confront Madarame in two phases, focusing on taking down portrait parts in phase 1 and managing doppelgangers in phase 2.
28:48
Exploiting weaknesses, grinding for fusion, upgrading guns
- Weakness to gun attacks exploited by defeating two High Pixies and repeatedly asking for money until they refuse, summoning another High Pixie for more money
- Grinding for 2 hours yields 150-200k Yen to fuse demons for Seth, requiring around 1 million Yen
- Tutorial for Fusion alarm introduces itemizing Shiki-Ouji for Triple Down skill infusion to Seth
- Sacrificing Seth for Special Shot Belt allows everyone to use One Shot Kill, easily re-summoning Seth for more belts
- Guts Rank 4 achieved, starting Confidant with gun shop owner for perks
- Palace 3 completed, preparing for Fusion alarm to itemize and upgrade party members
- Upgrading guns at Airsoft shop with shock or freeze for technical hits, heading to Mementos for materials and requests completion
- Palace 4 encounters include defeating a gorilla easily but struggling with Mod, requiring strategy changes and Showtime attacks
- Final boss fight in Palace 4 involves Futaba awakening to a Persona, utilizing Showtime attacks and gun boosts to defeat easily
- Progressing to Hawaii, starting Confidants with Futaba and Shinya, aiming to maximize their perks for gun immunity bypass and gun damage boost.
43:03
"Robot army, gatekeeper, Showtime attack: progress"
- The challenge involves fighting against a robot army, with a single triple down being effective unless a miss occurs.
- Clearing up is required if a miss happens, but progress is made towards tackling the gatekeeper of the last will seed.
- The gatekeeper, Melchizedek, is neutral to gun damage but has a high counter, requiring caution.
- Haru and Morgana learn their Showtime attack, adding to the available options for the challenge.
- A boss fight against robots is faced, with the fear of them fleeing if not defeated quickly, but the lack of gun resistance in Royal makes it easier.
- Attention lapses during the fight lead to a setback when the executive director debuffs the party and unleashes a devastating special attack.
- Closer attention to party debuffs and proper preparation lead to success in defeating the director and progressing through the challenge.
- Progress is made in maxing out confidants, such as Makoto and Futaba, and focusing on backup party members like Ohya.
- Introduction to Haru's flower bed and the ability to grow Moonlight carrots and Earth beans, beneficial for later in the game.
- The challenge continues with battles against various mini-bosses, utilizing strategies like applying debuffs and taking advantage of weaknesses to progress through the Palaces.
57:27
"Boss Battles and Mini-Boss Strategies"
- Titania enemies can be defeated in a single turn, leading to Oberon summoning new ones without causing any damage.
- Encounter with Angio miniboss is manageable, dealing decent damage with guns and ending the battle quickly.
- Obtaining all five letters of introduction prepares for Shido, but Akechi interrupts, initiating a battle.
- Akechi's first phase involves dealing with berserk ads, causing some damage but not a significant issue.
- Akechi's second phase, Loki Akechi, involves breaking Tetra card with a bullet shot to reduce HP quickly.
- Akechi's Palace concludes with a video calling card, leading to a confrontation with Shido in a multi-phase boss battle.
- Shido's first form is immune to physical and gun damage, requiring the use of stun guns to trigger transformations.
- Shido's subsequent forms involve regular gun damage, buffing, debuffing, and charged attacks to defeat him.
- A special battle against the Reaper is initiated, focusing on debuffs, buffs, and managing incoming damage effectively.
- Progressing through mementos involves defeating mini-bosses like Uriel, Raphael, Gabriel, and Michael with charged attacks and one-shot kills.
01:12:07
"Metatron Fusion Key to Defeating Maroki"
- Metatron can be fused for a powerful gun for Joker and is an ingredient for Lucifer, the final Persona in the playthrough due to his Elemental affinities.
- Fusion allows for carrying over important skills, although some sacrifices like ditching drain physical may be necessary due to limited skill slots.
- An optional boss fight against Jose on the top floor involves similar strategies to the Reaper fight, focusing on buffing, debuffing, and charging attacks.
- Infiltrating the Palace involves defeating mini-bosses like Cert and Fafnir using specific strategies based on their weaknesses and resistances.
- The final boss battle against Maroki occurs in several phases, with a focus on targeting specific tentacles and Azathoth while managing affinities and damage output.
- The final phase of the battle against Maroki involves facing Adam Cadman before ultimately defeating Maroki with a final shot, concluding the challenge run after a lengthy 83 hours of in-game time.




