Who Is the Most Evil God in D&D?

Esper the Bard2 minutes read

The text discusses various gods in Dungeons and Dragons lore, such as Tiamat, Ghaunadaur, Shar, Lolth, Bane, Bhaal, Asmodeus, Cyric, and Moander, each embodying different aspects of evil and chaos. These evil gods play a crucial role in adding depth and conflict to adventures in the D&D setting, emphasizing the importance of incorporating deities and religious themes for compelling gameplay.

Insights

  • Tiamat, Ghaunadaur, Shar, Lolth, Bane, Bhaal, Asmodeus, Cyric, and Moander are prominent evil gods in Dungeons and Dragons, each embodying specific traits and motivations that influence their followers and shape the game world.
  • The presence of evil gods in D&D settings serves to create complex villains, adding layers of depth and conflict to adventures. Incorporating deities, philosophies, and religious themes can enhance gameplay by providing compelling narratives and moral dilemmas for players to navigate.

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Recent questions

  • What are the different categories of gods in Dungeons and Dragons lore?

    Various gods are categorized as greater, intermediate, lesser, Demi, quasi, dead, and forgotten gods.

  • What is Tiamat the goddess of in Dungeons and Dragons?

    Tiamat is the goddess of greed and chromatic dragons, embodying traits like envy, greed, and power.

  • Who is Lolth and what does she represent in Dungeons and Dragons?

    Lolth is a chaotic evil goddess of spiders and darkness, promoting deceit, treachery, and assassination among the drow.

  • What are the defining traits of Shar, the goddess in Dungeons and Dragons?

    Shar is a neutral evil goddess embodying darkness, secrets, and loss, thriving on concealment and despair.

  • Who is Bane and what are his domains in Dungeons and Dragons?

    Bane is a lawful evil god of tyranny, fear, and hatred, seeking domination and control among his followers.

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Summary

00:00

"D&D Lore: Gods of Power and Deceit"

  • Dungeons and Dragons lore features various gods categorized into greater, intermediate, lesser, Demi, quasi, dead, and forgotten gods.
  • The Forgotten Realms setting in D&D is the most prevalent in the fifth edition era, boasting a diverse array of deities.
  • Tiamat, the goddess of greed and chromatic dragons, embodies traits like envy, greed, and power, with an alignment of either lawful evil or chaotic evil.
  • Ghaunadaur, a chaotic evil god, blurs the line between god and great old one, representing grotesque horrors and subverting other gods.
  • Shar, a neutral evil goddess, embodies darkness, secrets, and loss, encouraging secrecy and thriving on concealment and despair.
  • Lolth, a chaotic evil goddess of spiders and darkness, promotes deceit, treachery, and assassination among the drow, residing in the demon web pits.
  • Bane, a lawful evil god of tyranny, fear, and hatred, seeks domination and control, enforcing structure and hierarchy among his followers.
  • Bhaal, a neutral evil god of murder, is associated with violence and ritualistic killing, with followers seeking power through bloodshed.
  • Asmodeus, a lawful evil god of devils, intrigues, and tyranny, aims to expand his influence beyond the nine Hells, employing deceit and manipulation.
  • Cyric, a chaotic evil god of lies, deception, and strife, is known for murdering the goddess of magic, causing catastrophic consequences and representing chaos and trickery.

18:04

"Moander: Evil God of Corruption"

  • Moander, an evil being, wreaks havoc by absorbing living and dead matter, targeting elves and creating grotesque Horrors. He promotes worship as a neutral deity but aims to bring suffering and agony, desiring to enslave all that is good and beautiful.
  • Moander is considered the most evil God in the Forgotten Realms, with a deceptive ploy to corrupt and remake everything in his horrific image. The presence of evil gods in DND settings can serve as powerful villains, adding depth and conflict to adventures, highlighting the significance of incorporating deities, philosophies, and religious themes for compelling gameplay.
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