What's That Supposed To Be?! | Board AF: Block Party

Smosh Games40 minutes read

Players in the game "Block Party" build objects with blocks based on card suggestions, with the guesser trying to identify them to earn points and eventually reach 20 to win. Challenges like using the fewest colors, building the tallest object, and creating abstract representations foster competitiveness and fun interactions among participants.

Insights

  • Players in "Block Party" engage in timed challenges to build items with blocks based on card suggestions and must guess each other's creations, fostering creativity and abstract thinking while encouraging competitive and interactive gameplay.
  • The game features diverse challenges such as building objects with specific constraints like using the fewest colors, creating abstract representations blindfolded, and incorporating items into sentences, promoting varied interpretations, colorful creations, and humorous discussions among participants.

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Recent questions

  • What is the objective of Block Party?

    To build items with blocks based on card suggestions.

  • How do players earn points in Block Party?

    By guessing each other's builds correctly.

  • What challenges are included in Block Party?

    Using the fewest colors and building the tallest object.

  • How do participants interact in Block Party?

    By guessing each other's creations and engaging in discussions.

  • What is the final challenge in Block Party?

    Using blocks to create objects and using them in a sentence.

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Summary

00:00

"Block Party: Build, Guess, Win!"

  • "Block Party" is a game by Big Potato Games where players build items with blocks based on card suggestions.
  • Players pull a card with building suggestions and construct one within a time limit.
  • The guesser must identify the built item from the card's list.
  • The game involves stealing points and the first player to reach 20 wins.
  • Challenges like using the fewest colors and building the tallest object are part of the game.
  • Players have specific time limits for each challenge, like 45 seconds or a minute.
  • Players must guess each other's builds, with correct guesses earning points.
  • The game involves abstract thinking and creative interpretations of the built items.
  • Players can steal guesses and earn bonus points for quick completion.
  • The game fosters competitiveness and fun interactions among players.

09:02

Creative challenges spark colorful competition and humor.

  • The group praises Keith's pizza-like creation with pepperoni, receiving positive feedback.
  • Arasha suggests the shape resembles a burger, but others disagree.
  • Damien's crown drawing prompts Arasha to guess it correctly, leading to a discussion on hints.
  • A challenge is introduced where participants must create two specific objects within a minute.
  • The contestants rush to complete the challenge, with some struggling and others finishing quickly.
  • The group admires the diverse interpretations of the objects created.
  • Participants are tasked with using the most colors in their next creation within a time limit.
  • The challenge results in varied and colorful creations, with some accusations of cheating.
  • The group guesses each other's creations, with some successful and others falling short.
  • The game concludes with discussions on the creations and the use of colors, leading to a competitive yet humorous atmosphere.

17:40

"Rainbows, Pink, and Blindfolded Building Challenge"

  • The way rainbows are typically drawn is incorrect.
  • Pink is not a color found in a rainbow.
  • A challenge involving building abstract objects blindfolded is introduced.
  • Participants must select building blocks without looking at them directly.
  • The blindfolded building challenge causes amusement and difficulty.
  • Participants struggle to build objects without looking.
  • A guessing game ensues where participants must identify each other's creations.
  • A challenge to create abstract objects for guessing is introduced.
  • Participants must create abstract versions of specific objects within a time limit.
  • The challenge results in varied interpretations and creative constructions.

26:38

"Abstract Block Creations Challenge Participants"

  • Participants are given three seconds to complete a task before the timer goes off.
  • The task involves creating abstract representations using blocks.
  • Some participants struggle with the abstract nature of the task.
  • One participant presents a scene resembling Charlie Brown.
  • Another participant attempts to depict a pyramid but is corrected.
  • The game involves guessing the abstract representations made by others.
  • Participants struggle to identify the abstract creations accurately.
  • The game progresses to a challenge where participants must use blocks to create objects and then use them in a sentence.
  • The challenge involves creating objects like a boxing glove, cheese, and a computer mouse.
  • The game concludes with points awarded based on successful guesses and creativity in the challenges.
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