There Is No Game: Wrong Dimension - Full Walkthrough

Carrot Helper - 100% Walkthroughs | No Commentary2 minutes read

The user and the game face various challenges and collaborate to navigate through different dimensions, ultimately sacrificing game content to protect reality and ensure safety.

Insights

  • The program speaker guides the user through a series of challenges and interactions within a video game world, emphasizing collaboration and problem-solving to progress and assist characters in need.
  • The user faces moral dilemmas and tough decisions, ultimately sacrificing personal desires to ensure the safety of the game world, showcasing themes of selflessness and the greater good prevailing over individual interests.

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Recent questions

  • How does the user assist game characters?

    By manipulating game elements to help them escape.

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Summary

00:00

"Interactive program leads to game dimension escape"

  • The program speaker informs the user about a financial crisis and an apocalypse game.
  • The program advises the user to avoid asking for a refund to support the creator's family.
  • The user interacts with the program, playing rock-paper-scissors and breaking the game's title.
  • The program warns the user not to touch certain elements to avoid consequences.
  • The user triggers various events, including launching fake programs and encountering glitches.
  • The program and user engage in a battle of control, leading to instability and chaos.
  • The user and program find themselves in a different video game dimension.
  • The characters in the game interact with the user, seeking help to escape the dark room.
  • The user manipulates the game's elements to assist the characters in finding light.
  • The characters express gratitude for the user's help in navigating their world.

31:16

Stamp, moon, teletone: a surreal journey.

  • To stick a stamp, wet it first.
  • Fixing a machine with a stamp is illogical.
  • Mr. Wilhelm redecorates, with a view of the moon.
  • Mr. Wilhelm is floating, with a monochromatic parasite on his face.
  • Prototype of Antonio Mici's teletone allows instant distance communication.
  • A piece of rail or alphabet letter is missing to move the fake wall.
  • Using a letter from anopia to fix a rail is illogical but works.
  • The video ghost communicates through the teletone.
  • Disenchantment ritual involves a full moon, snow, and a large cherry.
  • The game characters are saved, and the world ends, leading to a new dimension.

01:03:50

"User and Hero Navigate Through Game Challenges"

  • User encounters an interface resembling a sword, possibly the legendary Sword of Life.
  • User uses the sword to cut down bushes and navigate through a dungeon.
  • User faces challenges like snakes and switches in the dungeon.
  • User and hero encounter a frozen lake and use a pickaxe to break the ice.
  • User interacts with in-game purchases and upgrades, facing challenges due to lack of currency.
  • User and hero progress through various obstacles, including a renovation and a loot box.
  • User and hero navigate through different game elements, including a lily pad and a shop.
  • User and hero encounter a life bar drop and engage in a tapping quest.
  • User and hero face challenges related to in-game currency and gameplay mechanics.
  • User and hero ultimately get stuck in a free-to-play scenario, unable to exit the game without paying.

01:50:25

"Game Progress: Challenges, Creativity, and Collaboration"

  • User unlocks DLC in the game, leading to excitement and a sense of progress.
  • User encounters Mr. Glitch, a character crucial for finding the right exit.
  • User navigates through various challenges and puzzles to progress in the game.
  • User fixes a pickaxe using molasses, demonstrating creative problem-solving.
  • User helps Mr. Glitch escape from a movie scene, showcasing collaboration.
  • User uses a cat toy to catch fish behind wallpaper, solving a puzzle creatively.
  • User finds a nut and a key, essential items for progressing in the game.
  • User engages in a quiz with Mr. Glitch, facing the risk of losing save game files.
  • User successfully answers quiz questions, showcasing intelligence and wit.
  • User ultimately navigates through challenges and portals to reach the end of the game, with a sense of uncertainty about the future.

02:25:30

"Game and user battle glitch in cell"

  • The user and the game are stuck in a cell phone due to a bug caused by the user's actions.
  • The game and the user try to wake up the Creator to solve the issue.
  • The Creator transfers the game and the user to his computer to fix the problem.
  • Mr. Glitch reappears and tries to stop the transfer, causing chaos.
  • A challenge is proposed to Mr. Glitch to play a game to determine his fate.
  • Tic-tac-toe is chosen as the game to play against Mr. Glitch.
  • The game and the user work together to defeat Mr. Glitch and complete the transfer.
  • The transfer is successful, and the game and the user are back in the game world.
  • The game and the user express gratitude to the user for their help and persistence.
  • The user and the game prepare to play the game again, with the user pulling the start button to begin.

03:00:36

"The Ultimate Sacrifice: Deleting the Source"

  • A switch is presented to the user, offering the choice to either start a game or delete the source code to prevent bugs from escaping into reality, emphasizing the importance of the safety of the world over personal desires.
  • Despite initial resistance, the user ultimately chooses to delete the source code, leading to the disappearance of game content and the departure of the character Gigi, highlighting the sacrifice made for the greater good.
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