The Beginning Begins (Ep. 1) | Fantasy High

Dimension 202 minutes read

Dimension 20 follows freshmen at Aguefort Adventuring Academy in a world of Spyre, blending high school drama with magical adventures. Fabian and Kristen navigate family dynamics while facing challenges and building friendships at school, with a focus on teamwork and heroism.

Insights

  • Dimension 20 is a show where players embody heroic roles in the world of Spyre, set in a town resembling 1950s-1980s America called Elmville in Solace.
  • The narrative follows six freshmen starting their journey at the Aguefort Adventuring Academy, a prestigious training ground for aspiring heroes.
  • Family dynamics and personal beliefs play a significant role in shaping the characters' stories, emphasizing themes of acceptance, diversity, and familial expectations.
  • The importance of teamwork, camaraderie, and forgiveness is highlighted through various challenges faced by the protagonists, underscoring the essence of cooperation and mutual support in achieving greatness.

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Recent questions

  • What is Dimension 20 about?

    Dimension 20 is a show where players take on heroic roles in the world of Spyre, specifically in Elmville, a town in Solace resembling 1950s-1980s America. The story begins at the Aguefort Adventuring Academy, the top training ground for aspiring heroes, with six freshmen starting their first day.

  • Who is the dungeon master for Dimension 20?

    Brennan Lee Mulligan is the dungeon master for the CollegeHumor cast playing a tabletop RPG called Fantasy High. The adventure explores a mix of swords, high school, puberty, and magic, inspired by John Hughes' style.

  • What are some key characters in Dimension 20?

    Fabian Aramais Seacaster, a half-elf fencer, practices with his instructor Herzon and interacts with his parents, Hilariel and his pirate father. Kristen Applebees, a tie-dye shirt-wearing devotee of the corn god, prepares for her first day at Aguefort with her human paladin parents.

  • What themes are explored in Dimension 20?

    The narrative shifts between Fabian and Kristen, setting the stage for their adventures at Aguefort Adventuring Academy. Family dynamics, religious beliefs, and personal growth are highlighted, showcasing a mix of humor, drama, and fantasy elements.

  • What challenges do the characters face in Dimension 20?

    The students at Aguefort face various challenges, including fitting in, dealing with family expectations, navigating school dynamics, and learning the importance of teamwork and camaraderie. Each character's journey is filled with personal growth, friendship, and magical adventures.

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Summary

00:00

"Dimension 20: Fantasy High at Aguefort"

  • Dimension 20 is a show where players take on heroic roles in the world of Spyre, specifically in Elmville, a town in Solace resembling 1950s-1980s America.
  • The story begins at the Aguefort Adventuring Academy, the top training ground for aspiring heroes, with six freshmen starting their first day.
  • Brennan Lee Mulligan is the dungeon master for the CollegeHumor cast playing a tabletop RPG called Fantasy High.
  • The adventure explores a mix of swords, high school, puberty, and magic, inspired by John Hughes' style.
  • Fabian Aramais Seacaster, a half-elf fencer, practices with his instructor Herzon and interacts with his parents, Hilariel and his pirate father.
  • Fabian receives an Aguefort letter jacket for the Owlbears team tryouts, facilitated by a bribe from his father to Coach Daybreak.
  • Kristen Applebees, a tie-dye shirt-wearing devotee of the corn god, prepares for her first day at Aguefort with her human paladin parents.
  • Kristen's parents urge her to finish her prayers quickly as they are running late for school.
  • Kristen's family dynamics and religious beliefs are highlighted, showcasing a conservative neighborhood and her role in spreading the healing power of her god.
  • The narrative shifts between Fabian and Kristen, setting the stage for their adventures at Aguefort Adventuring Academy.

12:44

"Family dynamics and magical elements revealed"

  • Mom suggests sending the protagonist to Sun Peak to train with a monk, but the protagonist prefers interacting with real people.
  • The protagonist challenges their parents' views on race and diversity, highlighting their desire to be inclusive.
  • The family prepares for the protagonist's departure to school, where they hope to make friends and fit in.
  • Gorgug Thistlespring, a 14-year-old, describes his life as an adopted gnome living with his gnome parents.
  • Gorgug's parents encourage him to embrace his uniqueness and not be afraid of breaking things.
  • Gorgug's parents offer advice on making friends, comparing it to creating a flower with care and love.
  • The Abernant family, including Adaine Abernant, prepares for the day, with Adaine expressing excitement about attending Aguefort.
  • Adaine's father, an elven diplomat, discusses a troubling issue without providing specific details, frustrating Adaine.
  • Adaine's family dynamics are revealed, with her father emphasizing the importance of seeking knowledge and her sister embodying a researcher's mindset.
  • The family breakfast scene showcases the magical elements in their home, including unseen servants and a spinning elven pylon.

25:52

Family tensions rise as Adaine prepares for Aguefort.

  • Adaine's sister mentions getting the paper on her crystal, which Adaine is not allowed due to failing an entrance exam.
  • Adaine's sister vomits after a spell is cast, leading to her being too sick for school.
  • Adaine's mother questions why Adaine and her sister can't get along, prompting Adaine to ask why she's always the one questioned.
  • Adaine's father mentions the death of the elven oracle in a shipwreck, causing concern among the family.
  • Adaine receives an arcane focus, a crystal orb, from her father for spellcasting under adverse conditions.
  • Adaine and her sister engage in spellcasting banter, with Adaine receiving the crystal orb as a gift.
  • Adaine's sister warns her about the differences at Aguefort compared to Hudol, advising her on what the academy values.
  • Adaine's sister suggests stealing a book from the restricted section on the first day as a way to impress at Aguefort.
  • Adaine and her sister argue, leading to physical violence and tension before Adaine's first day at Aguefort.
  • The focus shifts to Riz Gukgak, a goblin private investigator searching for his missing friend Penny Luckstone in a rundown apartment.

37:21

Child assists in detective work, causing tension.

  • Character has an underarm holster for an arquebus and dress shoes, with a badge hanging off her belt.
  • Character returns home after working all night, finding her child awake after only four hours of sleep.
  • Mother expresses concern over child's involvement in detective work, but child insists on helping.
  • Child offers to be an informant at a school related to a missing persons case.
  • Mother advises child to gather more clues and suggests reading newspapers for information.
  • Mother prepares a makeshift breakfast with limited resources, showing care and concern.
  • Mother reminds child of the first day of school and plans to visit the cemetery for an anniversary.
  • Child decides to skip school to work on music, causing tension with the mother.
  • Mother calls child's father to take her to school, leading to a strained interaction.
  • Mother leaves for work on a griffin, while the child's father arrives looking disheveled and awkward.

48:50

Protagonist avoids school, faces paternity test.

  • The protagonist is eating beans and is approached to go to school.
  • The protagonist disguises as their mom to avoid going to school.
  • A conversation ensues where the protagonist's decision to not attend school is supported.
  • Plans are made to discuss paternity with someone.
  • A paternity test discussion is scheduled within the next hour.
  • The protagonist's mom is mentioned to be working on a song.
  • The protagonist leaves without saying goodbye to their mom.
  • The protagonist's father offers to discuss paternity.
  • A school setting is introduced with various students arriving.
  • A conflict arises between students leading to detention.

01:01:29

"New heroes at Aguefort face challenges"

  • Aguefort welcomes a new class of heroes, with feedback shrieks and a bell ringing.
  • Students file into classrooms, with Riz clapping to seem cool while hiding an orb.
  • Seniors hand out fliers for a prom king and queen vote, with Penelope and Dayne introducing themselves.
  • Riz tries to connect with seniors by giving out cards, but gets dunked into a trashcan by a jock.
  • Penelope offers help to Adaine, mentioning the prom vote and the tradition of king and queen.
  • Adaine signs the ballot, with Dayne correcting her grammar and guiding her to the voting boxes.
  • Zayn, a mysterious figure, interacts with Adaine and the coach, turning into bats and causing trouble.
  • The coach warns Adaine about Zayn's behavior and offers help, praising Helio in secret.
  • The students gather in the assembly hall, where Principal Arthur Aguefort gives a speech about heroes and adventurers.
  • Aguefort describes heroes as violent wanderers who rely on their party, emphasizing the importance of friendship and camaraderie.

01:13:54

"Academy freshmen form heroic party, face challenges"

  • A party is a group of individuals who complement each other's strengths and weaknesses to become greater together.
  • Different members of a party may possess unique skills, such as magic casting, combat prowess, or stealth, to aid each other in various situations.
  • The concept of a party is integral to the idea of heroism, where individuals work together to achieve greatness.
  • The greatest magic is chronomancy, the magic of time, which holds immense power.
  • At the Aguefort Adventuring Academy, freshmen are welcomed and introduced to various classes and orientations.
  • Lunch lady Doreen is admired for her authenticity and allowed to smoke at work, inspiring a student to consider joining her.
  • Adaine, a student, steals a powerful abjuration book titled "Wards and Watches" from the library, leading to a panic attack.
  • Vice Principal Goldenhoard catches Adaine with the stolen book, resulting in detention for her.
  • Fabian Seacaster, son of a renowned privateer, faces skepticism from his peers during bloodrush trials at the academy.
  • Despite initial challenges, Fabian showcases his unique vocabulary and background, standing out among his peers during the tryouts.

01:26:40

"Forgiveness, athleticism, and teamwork in Solace"

  • The laws of Solace allow forgiveness for past actions under national amnesty if sworn on the charter.
  • People from the Nightmare King's forests or Red Waste seek a better life in Solace, forgiven by the council.
  • A tryout begins with running drills, leading to impressive athletic feats by the protagonist.
  • Despite accusations of cheating, the protagonist excels, earning praise from Coach Daybreak.
  • Transitioning to throwing drills, the protagonist faces challenges but ultimately showcases skill.
  • During a scrimmage, the protagonist's perception fails, leading to a critical mistake.
  • Despite the error, the protagonist displays exceptional athleticism, scoring a touchdown.
  • Displeased with the protagonist's decision not to throw the ball, Coach Daybreak dismisses him from the team.
  • The protagonist's outburst leads to detention and rejection from the team, emphasizing the importance of teamwork.
  • Meanwhile, Riz embarks on a quest to find the rogue teacher, encountering intriguing characters like Johnny Spells and navigating high school drama.

01:40:05

Teabag quest leads to cafeteria chaos

  • The protagonist is tasked with finding a teabag for someone.
  • They attempt to unlock Principal Aguefort's office door using perception and sleight of hand skills.
  • Despite a failed perception roll, they successfully open the locked door with sleight of hand.
  • The protagonist grabs the tea but is caught by Vice Principal Goldenhoard, leading to detention.
  • Principal Aguefort announces the formation of adventuring parties at the academy.
  • Kristen, a student, expresses a desire to join a group of non-believers.
  • Kristen ends up in detention for lying about drinking alcohol.
  • During lunch, a confrontation occurs with a jock tossing Kristen's Bible into creamed corn.
  • The students are reprimanded by Mr. Gibbons for their misbehavior.
  • A scream is heard, leading the students to discover corn gremlins causing chaos in the cafeteria.

01:52:57

Corn Chaos at Lunch Lady Doreen's

  • The lunch was bad due to a monstrous mountain of creamed corn that appeared, leading to a combat situation with the lunch lady Doreen and a colossal corn ooze, where the heroes engaged in battle.
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