I Turned PACMAN into a VR HORROR GAME
Code Bullet・19 minutes read
Pac-Man is reimagined as a VR horror game with added walls, ghosts with different behaviors, and unique sounds. The text details the process of creating the game, including challenges faced with motion sickness in VR development.
Insights
- Turning Pac-Man into a VR horror game involves adding walls for gameplay enhancement, changing the aesthetic to a science lab vibe, introducing unique ghosts with varied behaviors, and implementing different gameplay elements like dots and power dots.
- The text highlights the successful creation of a 3D version of Pac-Man transitioning into VR development, facing challenges with motion sickness, planning a death scene inspired by Dragon Ball Z, and incorporating a challenging segment akin to the FitnessGram Pacer Test, while also mentioning sponsorship by brilliant.org for interactive learning in math and computer science.
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Recent questions
How is Pac-Man transformed into a VR horror game?
By changing the aesthetic, adding walls, and introducing ghosts.
What challenges did the developer face during VR development?
Motion sickness and delays in development.
What elements are implemented in the VR horror game?
Dots, power dots, and frightened mode for ghosts.
How does the game induce fear and discomfort in players?
Through a death scene inspired by Dragon Ball Z and challenging segments.
What sponsorship opportunity is mentioned in the text?
Sponsorship by brilliant.org for interactive learning in math and computer science.