Deal with the Devil - How to Play - Official Tutorial

Gaming Rules!・39 minutes read

In "Deal with the Devil," four players control kingdoms in the Dark Ages, aiming to score points through different roles and actions. The game consists of multiple phases where players make deals, construct buildings, and guess the identities of the devil and cultist, culminating in final scoring to determine the winner.

Insights

  • Players in "Deal with the Devil" aim to score points by managing small kingdoms with different roles, engaging in resource management, trading, and strategic decision-making across five rounds with multiple phases each, including production, cards, deals, actions, and reputation.
  • The game incorporates elements of deduction and bluffing, with players assuming roles like Immortals, cultists, and the devil, engaging in secret offers using chests, trying to identify suspicious players during Witch Hunts, and facing consequences during Inquisitions, where guessing the devil's or cultist's identity correctly leads to rewards and incorrect guesses result in penalties, ultimately influencing final scoring and determining the winner.

Get key ideas from YouTube videos. It’s free

Recent questions

  • How is the game "Deal with the Devil" played?

    "Deal with the Devil" is a game for four players set in the Dark Ages, where each player controls a small kingdom with different roles. The aim of the game is to score points, with each role earning points differently. Players go through five rounds with six phases each, including production, cards, deals, actions, interest, and reputation phases. During the game, players can buy and sell resources, take loans, upgrade production, and make secret offers using chests. The game involves strategy, negotiation, and deduction as players try to accumulate points through various means and navigate the consequences of their decisions.

  • What are the different phases in each round of "Deal with the Devil"?

    Each round of "Deal with the Devil" consists of six phases: production, cards, deals, actions, interest, and reputation. In the production phase, players generate resources based on their unique production setup. The cards phase involves drawing building and event cards, passing cards to neighbors, and potentially paying off loans. During the deals phase, players make secret offers using chests, with different roles offering resources and coins in exchange for various items. The actions phase allows players to construct buildings, play events, and gain achievements. Interest and reputation phases involve consequences based on players' decisions and interactions, leading to final scoring to determine the winner.

  • What are the key elements of strategy in "Deal with the Devil"?

    In "Deal with the Devil," players must strategically manage their resources, production, and interactions with other players to score points and navigate the consequences of their decisions. Players can buy and sell resources, take loans, upgrade production, and make secret offers using chests. The game involves deduction, negotiation, and risk-taking as players try to accumulate points through various means. Strategic planning during the action phase, careful consideration of offers during the deals phase, and effective resource management are crucial elements of success in the game.

  • How do players interact with each other in "Deal with the Devil"?

    In "Deal with the Devil," players interact with each other through various mechanisms such as making secret offers using chests, passing cards to neighbors, and trying to identify suspicious players during Witch Hunts. Players can buy and sell resources, take loans, and upgrade production through achievements. The game involves negotiation, deduction, and bluffing as players try to outmaneuver their opponents and accumulate points through different strategies. Interaction is a key component of the game, as players must navigate alliances, betrayals, and consequences of their decisions to emerge victorious.

  • What is the ultimate goal in "Deal with the Devil"?

    The ultimate goal in "Deal with the Devil" is to accumulate the most points by the end of the game. Players control small kingdoms with different roles and must strategically manage their resources, production, and interactions with other players to score points through various means. The game consists of five rounds with six phases each, culminating in final scoring to determine the winner based on points earned throughout the game. Players must navigate alliances, betrayals, and consequences of their decisions to emerge victorious and claim the title of the most successful kingdom in the Dark Ages.

Related videos

Summary

00:00

"Dark Ages Game of Deals and Consequences"

  • "Deal with the Devil" is a game for four players set in the Dark Ages, where players control small kingdoms with different roles.
  • The aim of the game is to score points, with each role earning points differently.
  • Setup involves downloading an app, placing the main board and production wheel, selecting colors, and distributing components.
  • Players place buildings, tokens, and resources, with each player having a unique production setup.
  • Players can buy and sell resources from the General Supply, take loans, and upgrade production through achievements.
  • During the cards phase, players draw building and event cards, passing cards to neighbors, and have the option to pay off loans.
  • In the deals phase, players make secret offers using chests, with Immortals offering resources, the cultist offering resources and coins, and the devil offering resources and coins for pieces of soul.
  • Offers are accepted or rejected, with the app randomizing chest distribution and players deciding whether to accept or reject offers.
  • The game consists of five rounds with six phases each, including production, cards, deals, actions, interest, and reputation phases.
  • Rounds two and three include a Witch Hunt where players try to identify suspicious players, and rounds three and five have an Inquisition phase where players face consequences based on their decisions.

13:56

Strategic gameplay with building and recruiting.

  • Use the app to distribute chests for a second time, ensuring each player receives a chest from a different player than before.
  • Open the chest behind your wall; if the player who previously saw this chest accepted the offer, the payment will be shown on the indicator.
  • The app isn't entirely random in distributing rewards; there is detailed information in the rulebook for experienced players.
  • The action phase involves constructing buildings, playing events, and gaining achievements.
  • Hide your action board with your roof to plan your actions in secret.
  • Discard one event card if you have two, then decide whether to play it; each card has options affecting reputation.
  • Allocate up to four action tokens for planning actions; using an event card doesn't cost an action token.
  • Construct buildings by placing tokens on designated spaces; buildings cost resources shown on the card.
  • Action spaces are used for constructing buildings and using action buildings; some buildings require an additional action to use.
  • Recruiting a courtier costs coins; resolve actions in order, including event effects, building construction, and using action buildings.

28:02

"Devil, Cultist, and Immortals: Inquisition Game"

  • Players can buy angel wings tokens for five coins each before the ritual to accumulate three angel wings and receive an Indulgence token for the upcoming Inquisition.
  • Players, depending on their role, place specific items in their chests, with the devil putting pieces of Soul in theirs, aiming to showcase collected souls for better rewards, except during round three where all tainted Souls from cultists must be placed showing the dagger.
  • Cultists can guess the devil's identity by placing a token in the suspected player's voting ring, while Immortals can guess both the cultist and devil using appropriate tokens, with all players able to place coins in their chests to bribe inquisitors.
  • After mixing and revealing chest contents, rewards are distributed based on the devil's souls count, with cumulative rewards for more souls, and the cultist receiving rewards based on the devil's tainted souls count.
  • Guesses for devil and cultist identities are resolved, with penalties for incorrect guesses and rewards for correct ones, leading to the devil losing reputation if correctly guessed.
  • Mortals can guess the cultist's identity, with penalties for incorrect guesses and rewards for correct ones, with all guesses placed beside the Inquisition board if two players guess the same identity.
  • The Inquisition phase involves revealing souls or using Indulgence tokens to appease inquisitors, with penalties for unappeased inquisitors, and final scoring involves adding up points from various sources to determine the winner.
Channel avatarChannel avatarChannel avatarChannel avatarChannel avatar

Try it yourself β€” It’s free.