What They Don't Tell You About The Elemental Plane of Earth - D&D

MrRhexx21 minutes read

The elemental plane of earth is a dangerous realm with minimal rewards, where travelers face challenges such as suffocation and darkness, limited interactions, and unfriendly genies. Strategies for survival include hiring native guides, casting spells for navigation, and interacting peacefully with earth elementals like heart folk.

Insights

  • The elemental plane of earth is an extremely dangerous realm, primarily consisting of solid earth, where travelers face risks of entrapment, suffocation, and pressure from the surrounding material.
  • Unique inhabitants of the elemental plane of earth include peaceful earth elementals known as heart folk, slow-paced anvils, and formidable opponents like the gnogi, providing a diverse and challenging environment for exploration and interaction.

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Recent questions

  • What are the dangers of the elemental plane of earth?

    Travelers face entrapment, suffocation, darkness, and pressure from solid earth.

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Summary

00:00

Deadly Elemental Plane of Earth Exploration

  • The elemental plane of earth is a solid realm made of rock, soil, and stone, where travelers may become trapped and crushed by the material.
  • A book called "The Seeker's Guide to Twisted Taverns" by the YouTuber Runesmith is highlighted as a valuable resource for unique taverns and inns in D&D adventures.
  • The elemental plane of earth is described as challenging and deadly, with minimal rewards for exploration compared to other elemental planes.
  • The plane of air is depicted as beautiful and hospitable, with fertile lands, civilizations, and friendly beings like Bahamut.
  • The plane of water is noted for its dangers if one cannot breathe underwater, but offers abundant food, friendly creatures like tritons, and stunning sights.
  • The plane of fire is highlighted as deadly due to fire, but with immunity, it offers magical items, legendary swords, and unique experiences like swimming in a lake of fire.
  • The elemental plane of earth is described as overwhelmingly dangerous, with 99% of the realm being solid earth, leading to entrapment and suffocation for travelers.
  • Travelers to the plane of earth face challenges like pressure from the earth closing in on them, darkness, lack of air, and the need to dig through the earth to move.
  • The plane of earth is inhabited by unfriendly genies called dao, frequent earthquakes, and limited opportunities for interaction or exploration.
  • Strategies for survival in the plane of earth include hiring a native guide for earth glide abilities, casting astral projection, or traversing the border ethereal to navigate the treacherous terrain.

14:00

"Peaceful Heart Folk and Powerful Inhabitants"

  • Earth elementals, known as heart folk in the plane of earth, are peaceful and easy to interact with, as long as their activities are not disturbed.
  • Earth elementals do not construct grand cities like other elementals, residing within rocks and leading stationary lives.
  • Anvils, the natives of the plane of earth, operate at a slower pace than the rest of the multiverse, thinking in terms of years and centuries.
  • Creatures on the elemental plane of earth include worms, moles, mice, insects, zorns, and gallop doors, with giants, dragons, basilisks, and medusas also present.
  • The gnogi, an insectoid race from the stars, inhabit a powerful city with an army of umber hulks, making them formidable opponents.
  • Dwarves, gnomes, and deep gnomes, particularly the virfnevlin, are well-suited to the elemental plane of earth, with deep gnomes having vast underground cities rivaling those of the dao.
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