We Played Hide And Seek Across Switzerland

Jet Lag: The Game2 minutes read

A four-day hide-and-seek game in Switzerland involves Seekers starting in Lucerne to find a Hider who provides clues through purchased information. Seekers use various forms of information like radar and precision questions to track down the Hider, encountering challenges like curses and strategic planning along the way.

Insights

  • Seekers in a complex hide-and-seek game across Switzerland buy various types of information from the Hider, such as longitude, relative latitude, and radar data, to pinpoint the Hider's location accurately.
  • The group strategically navigates curses, excluded areas, and weather conditions, employing a scientific approach to uncover the Hider's hiding spot, emphasizing the importance of precise decision-making and thorough analysis in the game.

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Recent questions

  • Where does the game of hide-and-seek take place?

    The game of hide-and-seek takes place across Switzerland, with Seekers starting in Lucerne and the Hider having a two and a half hour head start. Seekers must navigate through various towns and terrains to locate the Hider.

  • What kind of information can Seekers buy from the Hider?

    Seekers can buy five types of information from the Hider: relative information, radar, photo requests, oddballs, and precision questions. These different types of information help Seekers narrow down the Hider's location and strategize their search effectively.

  • How do Seekers determine the Hider's location using longitude information?

    Seekers buy longitude information to determine if the Hider is east or west of them. By utilizing this information, Seekers can deduce the general direction in which the Hider is located, aiding them in their search across Switzerland.

  • What curse does the Hider successfully roll for?

    The Hider successfully rolls for the William Tell Curse, which requires the Seekers to knock an apple off their partner's head before asking their next question. This curse adds an element of challenge and risk to the game, making it more exciting and unpredictable for both the Hider and the Seekers.

  • How does the group strategize to uncover Adam's exact hiding spot in Hospental?

    The group strategizes to uncover Adam's exact hiding spot in Hospental by considering factors like weather conditions and Adam's tendency to get cold quickly. By analyzing these variables and utilizing their skills in deduction and strategy, the group aims to pinpoint Adam's location and successfully find him in the game of hide-and-seek.

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Summary

00:00

"Swiss Hide-and-Seek Game with Curses"

  • A four-day game of hide-and-seek is played across Switzerland, with Seekers starting in Lucerne and the Hider having a two and a half hour head start.
  • Seekers must buy information from the Hider using coins to determine the Hider's location, choosing from 76 questions on a menu.
  • Once the Hider is found, positions rotate, and the player with the longest hiding run after four days wins.
  • Seekers can buy five types of information: relative information, radar, photo requests, oddballs, and precision questions.
  • Seekers buy longitude information to determine if the Hider is east or west of them, leading to the conclusion that the Hider is east.
  • The Hider is suspected to be in the mountains, prompting Seekers to ask if the Hider is south or north of them.
  • Seekers buy relative latitude information, revealing the Hider is in the southeast, potentially in a touristy town.
  • Seekers use a 25-mile radar to determine if the Hider is in Engelberg, leading to the conclusion that the Hider is not there.
  • The Hider uses coins to buy curses that can slow down the Seekers, with the Hider rolling dice to determine the curse received.
  • The Hider successfully rolls for the William Tell Curse, requiring the Seekers to knock an apple off their partner's head before asking their next question.

14:35

"Group strategizes to find Adam in Hospental"

  • The mountains in the US are less pointy compared to the Alps, which are notably pointier.
  • The group has encountered the William Tell curse, involving the use of two dice, which is considered a bad outcome.
  • Due to the curse and the exclusion of areas based on a 25-mile radius, the group plans to head to Göschenen for transfers and to clear the apple curse.
  • The group uses a scientific approach to determine their next move, considering various factors like curses and excluded areas.
  • They decide to take a train to Andermatt due to weather conditions and potential hiding spots in the area.
  • The group aims to find an apple to clear a curse, with the quality of the apple being crucial for their strategy.
  • They engage in a game involving throwing objects to hit an apple, with time constraints adding pressure to their decisions.
  • The group receives information that Adam is within a 10-mile radius, narrowing down potential hiding spots to specific towns.
  • They send a question about hotel prices to pinpoint Adam's location, leading to a decision to head to Hospental for further investigation.
  • Upon confirmation that Adam is in Hospental, the group strategizes to uncover his exact hiding spot, considering factors like weather and Adam's tendency to get cold quickly.

30:32

"Team debates, locates person atop castle"

  • The team debates their name, deciding against "Sem" and opting to ask precision questions.
  • They consider asking for an upward photo to determine the location of someone.
  • After receiving the requested photo, they realize the person is not near a building.
  • The team then debates asking for a front-facing photo, ultimately deciding it would be the most useful.
  • Upon receiving the front-facing photo, they discover the person is on top of a castle.
  • The team locates the person after a challenging search, leading to a discussion about their strategy and skill in finding him.
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