We Made Real-Scale Wings of Liberty and it is Awesome!

GiantGrantGames27 minutes read

The streamer collaborates to create a real-scale Wings of Liberty campaign mod, introducing unique perspectives on unit sizes and altering gameplay dynamics significantly. The mod showcases highlights from the streamer's initial experience, facing challenges with unit sizes and area damage, and encountering difficulties with missions but sharing strategies to overcome them.

Insights

  • The streamer collaborated with a modmaker friend and a Starcraft loremaster to create a real-scale Wings of Liberty campaign mod, introducing unique perspectives on unit sizes that significantly altered gameplay dynamics.
  • The streamer faced challenges with area damage, unit sizes, and mission bugs while strategizing to defeat bosses and combat overwhelming threats, showcasing a diverse range of gameplay experiences throughout the mod.

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Recent questions

  • What type of gameplay does the streamer engage in with viewers?

    The streamer plays co-op in arcade with viewers, participating in an eight-player free-for-all mod using real-scale Starcraft units.

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Summary

00:00

Streamer creates real-scale Starcraft mod for viewers.

  • The streamer plays co-op in arcade with viewers about once a week, engaging in an eight-player free-for-all mod using real-scale Starcraft units.
  • The mod's focus is on finishing a capital ship first to win, with a vast array of made-up units detracting from the realism.
  • Realizing the potential, the streamer collaborates with a modmaker friend and a Starcraft loremaster to create a real-scale Wings of Liberty campaign mod.
  • The mod is publicly available now, showcasing highlights from the streamer's initial experience, starting with mini marines and vikings.
  • The mod introduces unique perspectives on unit sizes, like the enormous SCVs and tanks, altering gameplay dynamics significantly.
  • The streamer faces challenges with area damage and unit sizes, adapting strategies to counter the overwhelming threats.
  • The streamer encounters difficulties with the evacuation mission, facing massive overlords and a bug that soft locks the game.
  • Exploring Protoss units in the Smash and Grab mission, the streamer finds photon cannons intimidating and scouts replacing smaller units.
  • The streamer devises a strategy to defeat the Brutalist boss, utilizing the unit's size to their advantage and explaining the armory upgrades system.
  • Transitioning to the Belcher mission, the streamer focuses on anti-air units like Goliaths to combat massive flyers, encountering formidable Protoss threats.

12:57

"Battle Strategies and Unit Dominance in StarCraft"

  • Rime substitutes infantry with Goliaths to speed up the battle against a battle cruiser.
  • Nova dominates a Raven to enhance the fight, making it more exciting.
  • Ultralisk dominates and smashes the final objective with its giant head.
  • Protoss mission involves playing with Colossus, dealing 80 damage per shot with 15 base range.
  • Odin's scaling issue is addressed by using independent scaling for air and ground units.
  • Battle Cruiser attacks Odin, leading to an engaging fight where Tychus mows through enemies.
  • Odin is controlled in a mission, but it dies quickly, disappointing the player.
  • Thors are introduced, pairing well with Predators for effective combat.
  • A challenging mission involves killing 6,000 enemies, with Sky Toss posing a significant threat.
  • Leviathan in "Shatter the Sky" mission disappoints due to a range calculation issue, leading to an anticlimactic victory.

25:33

"Hope for Future Communication"

  • Wishing the reader a pleasant day and expressing hope for future communication.
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