Top 10 Games Tom is Wrong About!

The Dice Tower2 minutes read

Tom rates Caverna the Cave Farmers a four, despite it being a highly strategic worker placement game with numerous paths to victory. The disagreement over game ratings highlights the differing perspectives and preferences of Tom and other players, leading to debates and discussions about various board game choices.

Insights

  • Tom rates "Caverna the Cave Farmers" a four, despite its intricate worker placement mechanics and strategic depth, surprising the speaker who values the game highly.
  • The speaker expresses disbelief at Tom's low rating for "Caverna the Cave Farmers," emphasizing the game's multitude of paths to victory, making the rating seem unjustified and perplexing.
  • The speaker's strong disagreement with Tom's rating of "Caverna the Cave Farmers" reflects a deep appreciation for the game's complexity and strategic possibilities, suggesting a divergence in their gaming preferences.

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Recent questions

  • What is Caverna the Cave Farmers?

    A worker placement game with multiple strategies for victory.

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Summary

00:00

Rating Caverna a Four: Absurd Decision

  • understand how he could rate this game a four and that game is caverna the cave farmers now i understand that not everybody loves caverna as much as i do but to rate it a four is just absurd this is a game that is a fantastic worker placement game it's a game that has so many options so many paths to victory so many different strategies that you can pursue and it's just a game that i think is is is is a fantastic game and to rate it a four is just absurd i i i don't understand how he could do that i i i think he's just wrong on this one i i i i don't know what else to say i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i i think he's just wrong on this one i i i

15:07

Tom's Game Ratings: A Closer Look

  • "At the Gates of Loyang is rated a four by Tom, despite having elements he typically enjoys in Uwe Rosenberg games."
  • "The game features card play, worker placement, and a tight economy, similar to other games Tom likes."
  • "Tom may find the game too punishing compared to others like Caverna."
  • "The inclusion of wooden leaks as a component alone should raise the rating to at least a five."
  • "Signals of the Multiverse, a superhero game, is rated a nine by Tom, but Mike finds it boring and math-heavy."
  • "The game requires exactly four players for balance, limiting its appeal."
  • "Menara, a cooperative dexterity game, is loved by Mike but unimpressive to Tom, who rates it a six."
  • "The game's unique cooperative stacking mechanic creates a positive and encouraging atmosphere."
  • "Lewis and Clark: The Expedition is rated a five by Tom, despite its gorgeous artwork and tight hand management."
  • "Mike and Z are puzzled by Tom's low rating for a game with similar mechanics to others he enjoys."
  • "Selenia, a tranquil airship-themed game, is rated a six by Tom, disappointing Mike who finds it captivating and engaging."
  • "The game offers simplicity, tranquility, and a unique gameplay experience that Tom seems to overlook."

29:46

Differing Views on Sentinels of the Multiverse

  • Sentinels of the Multiverse is rated a 9 by Tom but a 5 by Mike, who finds it too complex and not immersive as a superhero game.
  • Mike criticizes the game for feeling like a math problem and a spreadsheet, lacking the superhero immersion he desires.
  • The game's reliance on an app for administration further detracts from Mike's enjoyment.
  • Despite original superheroes and popularity, Mike does not appreciate the game's gameplay and mechanics.
  • Mike's disagreement with Tom's high rating of Sentinels of the Multiverse highlights their differing perspectives on the game's appeal.

44:36

Roy and Tom Disagree on Game Ratings

  • Tom rates Eclipse a 6.5, but Roy disagrees, finding it to be a better game than Tom claims.
  • Roy enjoys the genre of 4X games, like Eclipse, but Tom criticizes Eclipse for its upkeep and economic management.
  • Roy rates Mr. Jack a 10, while Tom rates it a 5.5, with Roy finding it to be an immersive and interesting two-player game.
  • Roy appreciates auction games, particularly those by Reiner Knizia, but Tom rates Medici a 4, which Roy finds to be a fantastic auction game.
  • Tom lowers his rating of Battlestar Galactica to a 6.5, which disappoints Roy, as it's a game he loves and finds thematic and engaging.
  • Roy rates Arkham Horror: The Card Game a 10, while Tom rates it a 6, with Roy finding it to be a deep and thematic game that Tom doesn't appreciate.
  • Roy rates The City of Kings a 9, but Tom rates it a 5, despite it having elements similar to games Tom enjoys.
  • Roy and Mike both rate Arkham Horror: The Card Game a 10, disagreeing with Tom's rating of 6, praising its mechanics and thematic depth.
  • Roy and Mike both rate Blue Moon a 10, contrasting with Tom's rating of 4, appreciating its depth beyond simple war mechanics and the potential for deck-building.
  • Roy and Z both rate Arkham Horror: The Card Game a 10, disagreeing with Tom's rating of 6, highlighting its thematic immersion and mechanical excellence.

59:21

Nostalgia, pranks, and board game debates

  • The speaker reminisces about the appeal of collectible card games (CCGs) in the past, highlighting the lack of financial and time constraints compared to current games.
  • Mention of a person's imminent return prompts a plan to hide a video before their arrival, hinting at a playful prank being orchestrated.
  • Discussion ensues about differing opinions on various board games, with specific mentions of games like "Innovation," "Galaxy Trucker," "Brass Birmingham," and "Dawn of the Peacemakers," showcasing contrasting preferences among individuals.
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