The Making GOOD CHOICES Game!!! for Social and Emotional Learning Grades K-5
The Counseling Fanny Pack of Fun・2 minutes read
Sam learns to make better choices in school by using a game that prompts him to think about the consequences of his actions, with examples of good and bad choices provided. The game helps Sam understand the impact of his decisions, leading to improved behavior and positive outcomes in school.
Insights
- The game Sam plays provides immediate feedback on his choices, helping him differentiate between good actions (like cleaning up messes or raising hands for help) and bad actions (such as kicking balls away or throwing trash on the floor).
- Sam's behavior is influenced by the consequences he faces, such as losing recess or video game time, showcasing how direct outcomes impact decision-making and learning processes.
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Recent questions
How does the game assist Sam in decision-making?
By providing a thumbs up or down.
What are some examples of good choices highlighted in the game?
Cleaning up messes, raising hands for help.
What are some examples of bad choices emphasized in the game?
Kicking balls away, climbing under desks.
How does the game help Sam understand the consequences of his actions?
By illustrating outcomes of good and bad choices.
What is the overall purpose of the game for Sam?
To encourage responsible decision-making.
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