The Lies Get Deeper

Smosh Games2 minutes read

A group of friends engages in a game to identify imposters through various prompts and drawing tasks, leading to intense discussions and accusations, ultimately revealing the aliens among them. Suspicions of hacking, accusations, and tense decision-making processes add to the gameplay experience.

Insights

  • Players engage in a game similar to Among Us called Push the Button, where they must identify imposters through various prompts and mini-games, leading to discussions on strategies and ejections based on suspicions.
  • The gameplay involves drawing prompts, discussions on zoo-related topics like monkeys, and accusations of hacking, culminating in tense decision-making processes and glyph identification tasks to determine human or alien status, with themes of suspicion, confusion, and laughter prevalent throughout the game.

Get key ideas from YouTube videos. It’s free

Recent questions

  • What is the gameplay of Push the Button?

    The game involves testing players with various prompts to identify imposters, similar to Among Us. Players must deduce imposters based on responses and choose mini-games like drawing tasks to reveal them. Strategies like voting to eject suspected imposters are crucial.

  • How do players identify imposters in Push the Button?

    Players suspect imposters based on their responses to prompts, such as drawing tasks. By analyzing these responses and observing behaviors, players aim to identify the aliens among them and vote to eject them from the game.

  • What are some common strategies in Push the Button?

    Common strategies in Push the Button include discussing suspicions, voting to eject suspected imposters, and choosing mini-games to test players. Players engage in intense deliberations, accusations, and debates to identify the aliens among them.

  • What are some examples of prompts in Push the Button?

    Prompts in Push the Button include handling a clogged gas station bathroom, drawing a board game like Monopoly, and identifying hieroglyphics. These prompts lead to suspicions, accusations, and intense discussions among players.

  • How do players handle suspicions and accusations in Push the Button?

    Players in Push the Button handle suspicions and accusations by engaging in intense deliberations, voting to eliminate suspected imposters, and discussing strategies to identify aliens. Tensions rise as players navigate through suspicions and debates to reveal the imposters among them.

Related videos

Summary

00:00

Identifying Imposters in Push the Button

  • The group is playing Push the Button, similar to Among Us, with a series of tests to identify imposters.
  • Imposters receive different prompts, and players must deduce who they are based on responses.
  • The game involves choosing mini-games to test players, like drawing a bottle of shampoo.
  • Players suspect each other based on their responses, like drawing soap instead of shampoo.
  • The group discusses strategies, like voting to eject suspected imposters.
  • The game includes prompts like handling a clogged gas station bathroom.
  • Players debate the best course of action, like fixing the clog or leaving a note.
  • The group continues testing each other, trying to identify the aliens among them.
  • Some players get hacked prompts, leading to confusion and suspicion.
  • The game concludes with successful identification of imposters and discussion of gameplay experiences.

10:18

"Monkeys, Aliens, and Board Games"

  • The prompt was about thinking of monkeys, not monkeys, but a single monkey.
  • Porn and monkeys were discussed as being suspicious.
  • A total of six hacks were mentioned, with four being claimed.
  • A team member claimed to have been "aliened" twice.
  • The prompt was related to what one sees at a zoo, with monkeys being a common answer.
  • Various drawings were described, including faces resembling crabs, squids, and handlebar mustaches.
  • Accusations and suspicions arose regarding who might be an alien.
  • A button was pushed to vote on potential aliens, leading to intense deliberations.
  • Drawings of an Italian person and Danny DeVito were mentioned, causing confusion.
  • The group engaged in a game involving drawing a board game, with Monopoly being a prevalent theme.

20:30

Tensions Rise in Group Testing Aliens

  • The group discusses testing aliens and humans, with confusion and laughter.
  • They vote to eliminate a member based on superstitions and responses.
  • Hacking accusations arise, with suspicions cast on certain individuals.
  • Drawing prompts are given, with some participants suspecting hacks.
  • Disagreements and suspicions persist during the drawing round.
  • More accusations of hacking and suspicions are voiced.
  • A challenging question is presented, leading to further suspicions and debates.
  • The group deliberates on who to test next, with tensions rising.
  • A glyph identification task is undertaken, leading to conclusions about human or alien status.
  • Final accusations and suspicions are voiced, culminating in a tense decision-making process.

31:10

"Alien suspicions and money laundering debate"

  • The hieroglyphics were correct.
  • Tommy tested the speaker.
  • The casino set someone free.
  • Sus board game, casino, and shape game hacking accusations.
  • The vote passed successfully.
  • Drawing tasks included Las Vegas and flowers.
  • $10 contributions were suggested.
  • Alien suspicions arose during gameplay.
  • The button was pushed to identify aliens.
  • Money laundering was a debated topic.

42:29

"Undercover Aliens Uncovered in Friend Group"

  • The restaurant offers $1 beers 24/7 and serves rolls for $8, which are highly recommended. There are suspicions of money laundering at the establishment.
  • A group of friends engages in a game where they suspect each other of being aliens, leading to intense discussions and accusations, ultimately revealing the aliens among them.
Channel avatarChannel avatarChannel avatarChannel avatarChannel avatar

Try it yourself — It’s free.