The Battlefront 2 news is HEARTBREAKING.

Bombastic2 minutes read

New details have emerged about planned content for Battlefront 2 that never made it into the game, such as characters like Ahsoka and Asajj Ventress, and planets like Mustafar and Umbara, due to resource shifts to Battlefield 2042. The cancellation was also influenced by memory and technical limitations, with Clone Wars content revitalizing the game post-launch driven by the developer's passion for the series.

Insights

  • Development of new content for Battlefront 2, such as characters like Ahsoka and Asajj Ventress, planets like Mustafar and Umbara, and additional skins and weapons, was hindered by resource reallocation to focus on Battlefield 2042, ultimately leading to the cancellation of Battlefront 2.
  • The passion of the development team for Clone Wars content played a significant role in revitalizing Battlefront 2 after a troubled launch, contrasting with EA's prioritization of tie-ins to movies like Rise of Skywalker and Last Jedi, which were perceived to attract more players.

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Recent questions

  • What content was planned for Battlefront 2?

    New characters, planets, skins, weapons, and ideas.

  • Why was Umbara a challenging map to add?

    Required months of work due to new units and mode.

  • What prevented detailed maps like Mustafar from being added?

    Memory and technical limitations.

  • Why were plans for new heroes like Ahsoka and Asajj Ventress delayed?

    Approval issues from Lucasfilm.

  • Why was Battlefront 2 ultimately canceled?

    Resources diverted to developing Battlefield 2042.

Related videos

Summary

00:00

Battlefront 2: Unreleased Content Details Revealed

  • New details have emerged on Reddit about content that was planned for Battlefront 2 but never made it into the game.
  • Plans included adding characters like Ahsoka and Asajj Ventress, planets like Mustafar and Umbara, as well as new skins, weapons, and general ideas.
  • Developers revealed that resources were shifted to focus on Battlefield 242, leading to Battlefront 2's cancellation.
  • Memory and technical limitations prevented detailed maps like Mustafar and Crassant from being added to the game.
  • Umbara was a desired map but would have required months of work due to new units and a new mode.
  • Ahsoka and Asajj Ventress were planned as new heroes, with Ahsoka's inclusion facing approval issues from Lucasfilm.
  • The ISB agent in the game was created using repurposed assets from the cancelled SOA.
  • Plans for new heroes like Ahsoka, Asajj Ventress, and Saine were intended to be released with a new map.
  • Characters like Sabine, Captain Rex, and Cad Bane were also considered for addition before others like Plun and Qui-Gon Jinn.
  • The cost of voice acting for C-3PO prevented a skin with him on Trandoshan from being added to the game.

12:25

Battlefront 2: Development Challenges and Cancellation

  • Developers didn't have resources to create large-scale interior maps of capital ships for certain Rebellion era maps like Hath, which would have made sense.
  • EA prioritized tie-ins to movies like Rise of Skywalker and Last Jedi over prequel content in Battlefront 2, as tie-ins attracted more players.
  • Clone Wars content, driven by the dev team's passion for the series, revitalized Battlefront 2 after a troubled launch, not due to EA's request.
  • Plans for seasons in Battlefront 2, akin to Fortnite, were hindered by the game's rocky start, reworked progression systems, and reduced team resources.
  • Jetpack Cargo, a popular limited-time game mode, was removed due to deep technical issues that were too costly for the small dev team to fix.
  • Battlefront 2 was ultimately canceled to divert resources to developing Battlefield 2042, leading to the game's shutdown despite efforts like the Celebration Edition release.
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