StarCraft 2: EPIC MATCH - Clem vs Dark! (Best-of-7)

LowkoTV2 minutes read

Clem faces Dark in a high-stakes StarCraft 2 series where Clem's strong Terran vs. Zerg skills are tested by Dark's aggressive and innovative playstyle. Despite Clem's resilience and strategic adjustments, Dark's unique strategies, strong army compositions, and aggressive moves lead to Dark winning the best of seven series 4-2.

Insights

  • Clem's exceptional mechanics, speed, multitasking, and minimal mistakes make him a formidable opponent in Terran vs. Zerg matches, leading to a high win rate of 90.16% in 2021 against top players like Serral and Reynor.
  • Dark's aggressive and surprising strategies, including quick Lair tech, Nydus Worm plays, and unique compositions like Roach Ravager Ling Bane with melee upgrades, showcase his versatility and ability to keep opponents off balance, ultimately leading to his victory over Clem in the best of seven series.

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Recent questions

  • Who won the best of seven series?

    Dark

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Summary

00:00

"Terran Clem battles Zerg Dark in Starcraft"

  • Best of seven series of top-level Starcraft 2 between Taran and Zerg players, Taran being Clem from France and Zerg being Dark from South Korea.
  • Clem has a high win rate of 90.16% in Terran vs. Zerg matches in 2021, consistently beating top players like Serral and Reynor.
  • Dark, a previous world champion, has recently shown strong performance, winning TSL6 and looking formidable in TSL7.
  • Oxide map favors Terran players due to good siege tank positions, leading Zerg players like Dark to opt for Roach to Ravager aggression.
  • Clem excels in Terran vs. Zerg due to his mechanics, speed, multitasking, and minimal mistakes, making him a tough opponent.
  • Dark surprises with a quick Lair, triple gas, and a pre-four minute Nydus Network, indicating dedicated pressure.
  • Dark executes a Nydus Worm into Clem's main base, catching him off guard and causing significant damage.
  • Despite Clem's triple CC opener, Dark's aggressive playstyle and Nydus Worm strategy overwhelm Clem, leading to a quick victory for Dark in game one.
  • In game two on Beckett Industries, Dark continues his aggressive playstyle, aiming to disrupt Clem's rhythm and throw him off balance.
  • Clem faces Dark's aggressive moves, including Zergling speed timing and Nydus Network, but manages to defend against them, showcasing his resilience and adaptability.

12:58

Terran dominates map with siege tanks

  • Clem has completed the combat shield upgrade and is close to finishing it.
  • The map heavily favors Terran, with strong siege tank positions available.
  • Terran has a 56% win rate at the pro level on this map.
  • Clem's strategy involves heavy siege tank, marine, and medivac play.
  • Dark attempts a distraction with a knight's worm but loses a hatchery.
  • Clem secures his fourth base and anticipates Dark's expansion.
  • Dark struggles with larva production due to delayed bases.
  • Clem defends against Dark's aggressive push, barely holding on.
  • Dark transitions to a ling bane queen composition with unique hatchery placements.
  • Dark surprises with a massive zergling counter-attack, causing significant worker losses for Clem.

26:13

Dark vs Clem: Widow Mines and Zerglings

  • Marines are low, Clem is in trouble due to Widow Mines and double factory production.
  • Dark minimizes damage with good splits, 11 workers lost, mainly at the Zerg's gold base.
  • Zerglings attack the natural expansion, Clem struggles to defend.
  • Dark pressures Clem, Mules repair the third Command Center.
  • Dark invests in upgrades, but the game may end before they finish.
  • Clem lifts the main base to the gold base, Zerg units are melee.
  • Clem uses Widow Mines strategically, Dark's economy is better.
  • Dark invests in upgrades, Zerglings with +3 and adrenal glands are powerful.
  • Dark loses workers, Parasitic Bombs used, Widow Mines cause damage.
  • Dark closes out the game, both players evenly matched, Dark's scouting patterns differ.

41:37

Clem dominates Dark in strategic battle.

  • Clem has built a third command center and secured an upgrade lead.
  • Dark's baneling speed and evolution chamber upgrades are delayed due to a baneling snipe.
  • Dark manages to maintain a decent worker count despite the challenging situation.
  • Dark transitions to hydras and considers skipping baneling nest for lurkers.
  • Clem secures a fourth hatchery in the bottom right corner.
  • Clem focuses on 2-2 upgrades and clears creep efficiently.
  • Dark's hydra upgrades are delayed, affecting offensive capabilities.
  • Clem pushes with a strong army during the 2-2 timing attack.
  • Dark leaves the game early, despite having resources, as Clem's advantage is evident.
  • Clem secures five command centers and maintains production and upgrades.

57:04

Terran Clem faces defeat against Zerg Dark

  • Terran is fighting on the fifth base against Zerg Darren, who is overwhelmed in the natural expansion.
  • The Terran army kills the Zerg hatchery but suffers heavy losses, with 22 workers killed.
  • A timing attack by Zerg Dark proves effective, with Widow Mines potentially altering the outcome.
  • Clem, the Terran player, faces challenges despite being ahead in resources lost.
  • A Widow Mine drop surprises Clem, resulting in the loss of 20 workers.
  • Clem transitions to a late-game strategy with Ghost Academy production.
  • Dark's Ling Bane composition dominates, with support units like Lurkers and Vipers.
  • Dark's aggressive playstyle leads to successful engagements and base denials.
  • Clem struggles against Dark's Ling Bane composition and loses key units to Baneling Mines.
  • Dark's control of the late game secures him multiple bases and resources, leading to Clem's defeat and a GG call.

01:13:59

Intense StarCraft match: Dark vs Clem

  • The match is at 2,000 atmospheres, with a hope for a game seven win by Clem.
  • Viewers are encouraged to interact with the video by liking or disliking it.
  • The StarCraft series has been successful, with high view counts.
  • Dark and Clem are in a tense game, with Clem using a triple CC opener.
  • Dark's strategy shifts from a roach all-in to a Lair and potential Nightus Network.
  • Dark's unique playstyle involves Roach Ravager Ling Bane with melee upgrades.
  • Dark surprises with Infestors and Vipers, leading to a complex army composition.
  • Clem counters Dark's strategy with defensive play and harassment.
  • Dark's army includes Fungal Growth and Parasitic Bomb abilities.
  • Clem struggles with upgrades, leading to a disadvantage against Dark's advanced army.

01:30:18

Zerg swarm overwhelms Clem in decisive victory.

  • Ultras, lings, bane's, and ravagers attack Clem's base at the 12 o'clock position, while Zerglings and Banelings are being morphed; Clem struggles with his army composition and upgrades, leading to Dark winning the best of seven series 4-2.
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