Randomly Generated Caution Signs Drawing Challenge Drawfee Show・2 minutes read
Drawfee is a show where dumb ideas are turned into even dumber drawings by Nathan, Jacob, Karina, and Julia. The episode's theme is about signs, not the M Night Channel, referencing the movie "Signs."
Insights Drawfee is a collaborative show where Nathan, Jacob, Karina, and Julia turn silly ideas into even sillier drawings, showcasing their creativity and humor. The episode explores the concept of signs and warnings, delving into how they are often created in response to dangerous situations, leading to humorous scenarios and discussions about art, games, and ghostly communication. Get key ideas from YouTube videos. It’s free Recent questions What is Drawfee?
A show where dumb ideas become drawings.
Who suggested the episode theme?
A Drawfee Patreon Discord user named Kit.
What was the first randomly generated sign?
"Do not worry Mrs."
What was the conversation about in the museum?
Challenging works of art and humorous scenarios.
Who is Big Bart?
A calming presence among the annoying ghosts.
Summary 00:00
Drawfee: Turning Dumb Ideas into Dumber Drawings Drawfee is a show where dumb ideas are turned into even dumber drawings by Nathan, Jacob, Karina, and Julia. The episode's theme is about signs, not the M Night Channel, referencing the movie "Signs." The suggestion for the episode came from a Drawfee Patreon Discord user named Kit, who recommended using a hazard sign generator to create a sign and draw the situation it warns against. The team discusses how signs are usually created after someone does something dangerous, leading to the need for a warning sign. The first randomly generated sign warns, "Do not worry Mrs.," sparking a discussion about why Mrs. shouldn't be worried and the potential consequences. The team imagines Mrs. as a stressed Victorian lady with multiple hairstyles, trying to avoid worrying her further. The drawing depicts a man challenging the sign's warning by trying to reason with Mrs., who appears increasingly stressed. The conversation shifts to the idea of challenging works of art in a museum, leading to humorous scenarios involving statues and artwork. The team jokes about fake stories, like the myth of people being scared by a train in a movie theater, debunking the exaggerated tale. The discussion continues with humorous scenarios involving sculptures and artwork, showcasing the team's creativity and humor. 17:33
"Art, Frisbee, and Puzzles: A Unique Challenge" Ultimate Frisbee game with a challenge between players and security guards Bingas and Bingis out concept introduced for added challenge in the game Strategy of aiming for the Bing guy in Ultimate Frisbee Sculpture mishap in a museum leading to humorous misunderstanding Discussion on artists' tendency to avoid drawing legs and feet in sketches Security guard's role in challenging art enthusiasts in museums Humorous game called "Poor [ __ ]" from the 20s explained Cryptic sign about not arriving others and VHS analog horror vibes discussed Planning a meta ARG within a stream involving cryptic URLs and immersive video experience Spectrogram puzzle in the ARG revealing a scary face, leading to a collaborative effort in the game 36:42
"Ghostly Communication and British Show Characters" The ghosts are trying to communicate with the living, sharing stories and unfinished business. They discuss rotating glasses and hiding money, with one ghost creating an ARG. The group includes Big Bart, a calming presence among the others, who are mostly annoying but not disruptive. They talk about a British show with silly and scary ghosts, drawing characters like Bonehead and Dead Doug. The ghosts joke about their identities, with one relating to dying due to a tight turtleneck and cautioning against interfering with their business.