I rated Vortrox's EXTREME DEMON RobTop Level series

EricVanWilderman2 minutes read

Vort TRX transformed six RobTop levels into extreme demons, with Stereo Extremeness receiving high ratings for its challenging spike jumps and tight jumps, as well as a difficult section with jump pads. Buff on Track, following 1.0 style, includes difficult jump sequences and a challenging ship section, with a fun factor rated 11 out of 10 and a BS factor also rated 11 out of 10 due to extreme difficulty levels.

Insights

  • Vort TRX has elevated six RobTop levels to extreme demon status, from Stereo Madness to Can't Let Go, showcasing a progression of difficulty and design prowess with Stereo Extremeness at the forefront.
  • Stereo Extremeness, meticulously crafted and decorated, stands out with its high ratings in both Fun Factor and BS Factor, offering players a challenging yet enjoyable experience filled with intricate spike jumps, rhythm-based challenges, and a demanding robot section, culminating in a hardcore wave segment and a coin path that pushes players to their limits.

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Recent questions

  • What levels did Vort TRX transform into extreme demons?

    Stereo Madness to Can't Let Go

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Summary

00:00

Vort TRX Transforms RobTop Levels into Demons

  • Vort TRX has transformed six RobTop levels into extreme demons, starting with Stereo Madness and ending with Can't Let Go.
  • Stereo Extremeness by Vort TRX was recently buffed to an extreme demon level and decorated by a team of creators.
  • Levels will be rated based on Fun Factor and BS Factor, with Stereo Extremeness receiving high ratings in both categories.
  • Stereo Extremeness features challenging spike jumps, green jump orbs, and tight jumps, with a difficult section involving jump pads.
  • The level includes rhythm-based timing challenges and tight jumps, with a challenging robot section.
  • The robot section includes precise jumps and a particularly difficult section with spikes and platforms.
  • The level also features a challenging wave section and a difficult coin path with a hardcore wave.
  • Stereo Extremeness is rated 9.5 out of 10 for Fun Factor and BS Factor due to its challenging sections.
  • Buff on Track is a level that follows the basic 1.0 style without decoration, starting with challenging jumps.
  • The level includes difficult jump sequences, orb challenges, and a challenging ship section with spikes.

13:05

"Extreme Difficulty, Fun Gameplay: Level Review"

  • The level involves challenging jumps and specific timing, with a high level of difficulty.
  • The BS factor, or difficulty level, increases towards the end of the level.
  • The level features fun moments with a black orb following the player and satisfying jumps.
  • The fun factor is rated 11 out of 10, while the BS factor is also rated 11 out of 10.
  • A two-player mode introduces challenging gameplay, with the BS meter rising to extreme levels.
  • The level includes difficult jumps and sections, with some parts being frustratingly hard.
  • The fun factor decreases slightly due to the extreme difficulty of certain jumps.
  • The level involves unique gameplay mechanics, such as changing sizes and precise timing.
  • The level is challenging but enjoyable, with some parts being easier than others.
  • The level features moving obstacles and tight flying sections, with a mix of fun and challenging moments.

27:39

Precision and Strategy: Navigating Challenging Obstacles

  • The jumps need to be made on the left side, which requires precise timing and small jumps into orbs.
  • Negotiating the obstacles involves a mix of tiny jumps and strategic movements.
  • The path includes challenging robot jumps and the need to avoid unnecessary coins.
  • The platform has spikes on the left side, requiring careful navigation.
  • The level progresses to more difficult robot jumps and controlled spam sections.
  • The maze-like structure adds complexity, with black orbs and tricky pathing.
  • Specific timing is crucial to navigate pink jump orbs and reach the ship.
  • The level combines elements from previous levels, including wave spam and challenging jumps.
  • The final section involves extreme precision and difficult jumps, with varying levels of BS difficulty throughout.
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