I Did EVERYTHING* in The Legend of Zelda: Tears of the Kingdom

Klubb's Hub2 minutes read

A game with a vast world to explore, numerous tasks, and unique rewards, though plagued by performance issues on the Switch, offers an immersive experience akin to Breath of the Wild. From challenging dungeons to unique puzzles and boss fights, the game culminates in an epic final battle against Ganondorf with Zelda's sacrifice and Link's victory.

Insights

  • The game offers an extensive list of collectibles and challenges, including shrines, caves, recipes, and more, totaling over 250 hours of gameplay across two playthroughs.
  • Despite some tasks being omitted due to lack of interest, the game's performance on the Switch is noted to have issues like frequent frame rate drops and pop-in, although it remains visually stunning and immersive.
  • The game features unique dungeons, boss fights, and puzzles that encourage creative problem-solving, with a focus on non-linear gameplay and new gameplay mechanics like Zonai devices and unique items.

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Recent questions

  • What are the main features of the game?

    The game boasts numerous towers, shrines, chasms, wells, cave entrances, bubble gems, Hudson signs, light root, compendium entries, recipes, character profiles, quests, side adventures, memories, and more, offering a vast and immersive world to explore.

  • How does the game perform on the Switch?

    The game faces performance issues on the Switch, including frequent frame rate drops and pop-in, affecting the overall gameplay experience despite its visually stunning and immersive qualities.

  • What are some unique rewards in the game?

    Players can expect unique rewards like weapons, zonite, boss fights, side adventures, and more in the depths beneath the surface, offering a diverse range of experiences and challenges.

  • What are some notable boss battles in the game?

    Boss battles in the game involve specific elements to counter their attacks, with challenging encounters like King Gliac, Gloom hands, and Phantom Ganon requiring strategic approaches and skillful gameplay.

  • How does the game incorporate puzzles and challenges?

    The game features various puzzles and challenges, encouraging creative problem-solving and strategic thinking, with dungeons, shrines, and terrains offering unique experiences and rewards for players to explore and conquer.

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Summary

00:00

"Vast Hyrule Depths: 509 Entries, 228 Recipes"

  • 15 Towers, 152 shrines, 36 chasms, 58 Wells, 194 cave entrances, 147 bubble gems, 81 Hudson signs, 120 light root, every single named location, 509 compendium entries, 228 recipes, 22 character profiles, 23 main quests, 60 side Adventures, 139 side quests, 18 memories, three travel Medallion, a fully upgraded battery, 12 skima Stones, 34 Giga schematics, 31 Old Maps, 20 sages Wills, every pony point, every armor, every unique weapon, every boss medal, all Hearts, all stamina, 1,000 Clorox seeds, two playthroughs over 250 hours.
  • Some tasks were omitted due to lack of reward or interest, like fighting every gloomhan and Lionel, and upgrading every armor to level four.
  • The performance of the game on the Switch is noted to have issues, with frequent frame rate drops and pop-in.
  • Despite performance issues, the game is visually stunning and immersive, akin to Breath of the Wild.
  • The Great Sky Island serves as a starting point, similar to the Great Plateau, with various types of islands to explore.
  • The depths beneath the surface offer a vast and intriguing world, with three layers expanding over the entire map of Hyrule.
  • The depths feature unique rewards, including weapons, zonite, boss fights, and side adventures, like the Great Master Koga.
  • Zonai devices, like the hover bike, offer convenience and new gameplay mechanics, making horses less relevant.
  • Pony points reward system at stables offers aesthetic upgrades for horses, but their practicality is limited on rough terrain.
  • New and returning characters in the game add depth and variety, with some NPCs not remembering the player from previous interactions.

13:08

"Unique rewards and challenges in Zelda"

  • Side adventures in the absence of Zelda offer unique rewards and experiences, such as the Stable Trotters' music to summon great fairies for armor upgrades.
  • The Lucky Clover Gazette, led by Best Boy Pin, aids in following rumors about Zelda's disappearance, rewarding players with a suit preventing slipping on wet surfaces.
  • Infiltrating the Yiga Clan involves collecting suit pieces to learn the earthquake ability and obtain the Lightning Helm.
  • A quest in Hateno Village involves settling a political debate between the fashionista CC and the mayor, rewarding players by allowing them to put their hood down.
  • Assisting Hudson and his daughter in Tarrytown results in gaining a goofy shield and the ability to build a personal house unexpectedly.
  • Side quests in the game offer various rewards, from rupees to unique armor and nostalgic weapons, with the ultimate challenge being completing all 152 shrines.
  • Shrines in "Tears of the Kingdom" surpass the complexity of "Breath of the Wild," featuring physics-based puzzles like bridge-building using a car's physics.
  • The game's puzzles encourage creative problem-solving, removing the usual limitations seen in video games and relying on players' imagination.
  • Fighting shrines are mostly replaced by challenging terrains in "Naked and Afraid" shrines, requiring players to strategize for survival.
  • Prize shrines, while still present, offer varied experiences like Jenga puzzles, deviating from the traditional reward system seen in "Breath of the Wild."

25:33

"Challenging bosses and unique gameplay elements"

  • Boss fights involve specific elements to counter their attacks, like using ice against fire.
  • King Gliac and Gloom hands are challenging bosses, with Gloom hands requiring bomb attacks or erratic spin attacks.
  • Phantom Ganon is an easier boss to defeat by timing dodges and using flurry rushes.
  • Fighting Gloom hands doesn't yield rewards, unlike other bosses that offer medals.
  • Recipes, wells, and Koroks are additional challenges in the game, with Koroks being particularly frustrating.
  • Weapon durability in the game forces players to constantly try new weapons and fuse them for better results.
  • Various new items in the game have unique effects when attached to weapons or arrows, enhancing gameplay.
  • New dungeons in the game have unique designs and bosses, with a companion aiding players in each dungeon.
  • Dungeons follow a similar puzzle structure to Breath of the Wild, with a focus on non-linear gameplay.
  • Wind Temple is the first dungeon, featuring a blizzard affecting the Rito tribe and a boss reminiscent of Mulgera from Wind Waker.

38:39

"Underwhelming dungeons and lackluster boss battles"

  • The lead-up to the dungeon involves climbing Elden volcano and facing a mini-boss, Moragia, to learn a new ability.
  • After defeating Moragia, you enter the hidden Fire temple through a rail system with puzzles at each stop.
  • Players find it easy to cheese the dungeon using tools like the hoverbike, leading to dissatisfaction with the lack of challenge.
  • The boss in the Fire temple, Marbled Goma, involves using the new ability creatively but is not very exciting.
  • Moving on to Zora's domain, you meet Sidon, who helps you with a water bubble shield ability for combat.
  • Despite initial distrust, Yona, another character, helps you on a quest to stop sludge in the domain.
  • The underwater Cavern system before the water temple sets a dark atmosphere but is not the actual dungeon.
  • The water temple introduces low gravity mechanics but falls short in puzzle complexity and boss challenge.
  • In Gerudo town, you aid Riju in defending against Gibdos and embark on a temple quest with unique lighting puzzles.
  • The Spirit Temple, the fifth and final dungeon, involves constructing a mech and facing a lackluster boss battle.

51:43

"The Legend of Zelda: Time's End"

  • The game opens with a story scene featuring Link and Zelda exploring below Hyrule Castle.
  • The Demon King Ganondorf is revealed, breaking free and attacking Zelda and Link, shattering the Master Sword.
  • Zelda falls into a hole during the upheaval caused by Ganondorf launching Hyrule Castle into the sky.
  • Link is saved by a friendly Zonai named Raru, who heals him with a mysterious hand.
  • Zelda enhances her powers with a secret Stone, sending her back in time to Hyrule's founding.
  • Raru, Sonia, and Minaru, the founders of Hyrule, are bewildered by Zelda's arrival and seek answers.
  • The Zonai gifted Hyrule with secret Stones that amplify the user's talents.
  • Ganondorf, seeking power, murders Sonia and triggers the imprisoning war against Hyrule.
  • Zelda sacrifices herself to become an immortal dragon to pass the Master Sword to Link.
  • The final battle against Ganondorf, aided by companions and Zelda, culminates in his defeat.

01:06:07

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