Go First Dice - Numberphile
Numberphile・15 minutes read
Four friends found a solution to determine the order of play using dice that prevent draws, with unique numbers on each die, allowing for subsets and fairness for different group sizes. Different sets of custom dice were created for five and six players, ensuring every order is equally likely, with ongoing efforts to find even smaller sets while maintaining symmetry, sponsored by Brilliant for those interested in mathematical concepts.
Insights
- The Go First dice, created by Eric Harshbarger and Robert Ford, are designed to determine the order of play among friends without the possibility of draws, featuring unique numbers on each of the four 12-sided dice.
- Michael Purcell's innovative solution involves using a set of 5 120-sided dice, created by replicating 12-sided dice and manipulating permutations, ensuring that every order of play among five players is equally likely, addressing the challenge of fairness in determining game sequences.
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Recent questions
How can dice rolling avoid draws?
By using unique numbers on specialized dice.
How can dice be fair for different group sizes?
By allowing subsets for varied player numbers.
What is the purpose of 120-sided dice?
To ensure every order of play is equally likely.
How can dice biases be balanced?
By creating multiple copies and performing permutations.
What is the goal of finding smaller dice sets?
To minimize total sides while maintaining symmetry.
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