Every Dungeons & Dragons Video Game Ranked From WORST To BEST

TripleJump2 minutes read

Dungeons & Dragons has inspired numerous video games over the years, with varying levels of success and quality. While some games like Baldur's Gate and Neverwinter have been well-received for their gameplay and storytelling, others, such as Iron & Blood and Descent to Undermountain, have fallen short due to issues like poor controls and uninteresting gameplay.

Insights

  • Dungeons & Dragons tabletop role-playing game has become a global phenomenon with millions of players and celebrity fans, inspiring numerous video games that incorporate RPG mechanics.
  • Several Dungeons & Dragons video games have faced criticism for poor controls, graphics, gameplay, technical issues, and uninteresting content, with titles like Iron & Blood: Warriors of Ravenloft, Descent to Undermountain, and Pool of Radiance: Ruins of Myth Drannor falling short of expectations.
  • Dungeons & Dragons: Eye of the Beholder series, while following a similar plot, disappoints players with dated gameplay, frustrating interfaces, and lackluster dungeon-crawling experiences.
  • Various Dungeons & Dragons video games, such as Baldur's Gate: Dark Alliance and Neverwinter Nights, have been well-received for their high-quality gameplay, tight controls, and engaging storylines, revitalizing the CRPG genre.
  • The Dungeons & Dragons video game landscape includes a wide range of genres and settings, from action-RPGs like Baldur's Gate: Dark Alliance to real-time strategy games like Dungeons & Dragons: Dragonshard, offering diverse gameplay experiences for fans of the franchise.

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Recent questions

  • What is Neverwinter Nights known for?

    Trailblazing MMO history with offline play and cantrips.

  • What is the gameplay style of Baldur's Gate: Dark Alliance?

    Action-RPG with limited character creation and polished gameplay.

  • What is the focus of Neverwinter, the MMORPG released in 2013?

    Transition to consoles, story-driven quests, and free-to-play model.

  • What is the unique feature of Dungeons & Dragons: Dragonshard?

    Combines squad-based RTS and party-based RPG elements.

  • What is the significance of Pool of Radiance in the RPG genre?

    Influential RPG with exploration and top-down battles.

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Summary

00:00

Evolution and Critiques of D&D Video Games

  • Dungeons & Dragons tabletop role-playing game has evolved significantly since 1974, now a global phenomenon with millions of players and celebrity fans.
  • Video games have been inspired by Dungeons & Dragons, with many carrying the official D&D license and incorporating RPG mechanics.
  • The list of Dungeons & Dragons video games excludes mobile-only games, collections, re-releases, and enhanced editions, focusing on original versions.
  • Iron & Blood: Warriors of Ravenloft, a PC/PS1 game from 1997, merges D&D with 3D fighting games but falls short due to poor controls, graphics, and gameplay.
  • Descent to Undermountain, a PC game from 1998, is criticized for technical issues, poor AI, and uninteresting gameplay, making it one of the worst D&D video games.
  • Hillsfar, released in 1989 for various platforms, is considered boring due to repetitive fetch quests and an irritating horse-riding mini-game.
  • Pool of Radiance: Ruins of Myth Drannor, a PC game from 2001, disappoints with confusing dungeons, mindless hack-and-slash gameplay, and technical glitches.
  • Spelljammer: Pirates of Realmspace, a PC game from 1992, fails to impress due to clunky mechanics, bugs, and technical issues despite its interesting space-faring premise.
  • The Dark Queen of Krynn, available on Amiga/PC in 1992, focuses heavily on combat at the expense of exploration and role-playing, leading to a lackluster conclusion to the Dragonlance series.
  • Dungeons & Dragons: Eye of the Beholder for GBA in 2002, while following a similar plot to its predecessors, falls short in delivering an engaging dungeon-crawling experience.

12:03

D&D games: varied gameplay, mixed reviews.

  • The player-controlled party ventures into the sewers and tunnels beneath Waterdeep to eliminate a threat, engaging in sword-swinging and spell-slinging.
  • The game is played from a first-person perspective during exploration, switching to an isometric display for combat, similar to SSI Gold Box titles.
  • Players can use spells and abilities from four playable classes to combat enemies and progress in the quest to save the city.
  • Dungeons & Dragons: Eye of the Beholder falls short of expectations due to dated gameplay and a frustrating interface.
  • Eye of the Beholder III: Assault on Myth Drannor continues the series with a quest to investigate the ruins of Myth Drannor and retrieve an ancient artifact.
  • Birthright: The Gorgon's Alliance focuses on political maneuvering and governance, allowing players to unite a continent through various means.
  • Dungeons & Dragons: Daggerdale features action-based RPG gameplay with single-player and multiplayer modes, but is criticized for boring quests and uninteresting combat.
  • Dungeons & Dragons Tactics involves assembling a party of adventurers to engage in turn-based combat and dungeon exploration, but is poorly executed.
  • Shadow Sorcerer offers isometric action with a focus on combat, but suffers from annoying mechanics and problematic refugee escort quests.
  • DragonStrike for NES allows players to control different dragons with unique abilities, engaging in missions and facing off against enemies, but gameplay is criticized for being frustrating and boring.

23:29

D&D-inspired video games offer strategic challenges.

  • Dungeon! was a digital adaptation of a D&D-adjacent board game where players controlled a square adventurer in a dungeon represented by rectangles.
  • The game aimed to win battles and find treasure, transitioning to static images for conflicts with enemies.
  • Heroes of the Lance, set in the Dragonlance world, featured eight heroes in a side-scrolling action game with D&D rules.
  • The game was challenging, requiring strategic planning and punishing players for not approaching it strategically.
  • Dragons of Flame, a sequel to Heroes of the Lance, continued the Dragonlance story with improved visuals and gameplay.
  • The game was difficult to navigate, offering more of the same as its predecessor with minor enhancements.
  • Idle Champions of the Forgotten Realms is an idle RPG allowing players to set up a party and defeat enemies by clicking.
  • The game references D&D adventures and offers a faithful map of the Sword Coast, with a focus on clicking gameplay.
  • Menzoberranzan is a 1994 SSI-published game set in the Underdark, following heroes tracking down kidnapped villagers.
  • The game, similar to Eye of the Beholder titles, received criticism for slow narrative, empty dungeons, and repetitive gameplay.

36:02

SSI RPGs: Strategic gameplay with mixed reviews.

  • War of the Lance was a game that, while not commercially successful, received positive reviews for its strategic gameplay.
  • The game lacks replayability and longevity compared to other RPGs, and newer grand strategy games overshadow it in scale and spectacle.
  • Forgotten Realms: Unlimited Adventures, released in 1993, allowed players to create their own adventures in the style of SSI RPGs.
  • Unlimited Adventures faced limitations due to contractual issues with TSR but enabled the creation of dungeon modules and custom artwork.
  • Eye of the Beholder, released in 1991, was praised for its visuals and atmosphere but criticized for interface problems and difficulty.
  • Secret of the Silver Blades, released in 1990, focused more on combat than exploration, offering the largest world in a Gold Box game.
  • Dungeons & Dragons: Dark Alliance, released in 2021, featured four playable characters in an Icewind Dale setting but received mixed reviews for repetitive gameplay and bugs.
  • Slayer, a 1994 D&D title for 3DO, emphasized combat over role-playing, offering fast-paced dungeon exploration with a variety of classes.
  • DeathKeep, a 1995 3D dungeon game, expanded on Slayer with a larger world and graphical upgrades but faced criticism for difficulty and controls.
  • Al-Qadim: The Genie's Curse, released in 1994, simplified mechanics to blend RPG and adventure game elements, receiving mixed reviews for its approach.

50:07

Challenging Dungeons & Dragons games offer adventure

  • Dungeons & Dragons: Warriors of the Eternal Sun is challenging and inaccessible to new players
  • The game features an unintuitive interface, esoteric mechanics, and punishing early encounters
  • Despite the initial difficulties, players who invest time and effort find satisfactory and enjoyable adventuring
  • Blood & Magic, released in 1996, is a real-time strategy game with Dungeons & Dragons elements
  • Players use Bloodforges to create armies and basal golems for combat or exploration
  • The game offers five campaigns and a final mega-campaign with multiple maps to conquer
  • Champions of Krynn, released in 1990, is the first in a trilogy of Gold Box RPGs based on Dragonlance
  • The game focuses on adventuring and role-playing opportunities, with a story involving a sinister Draconian
  • Death Knights of Krynn, released in 1991, is the second entry in the Dragonlance trilogy
  • The game features familiar characters and a story centered around undead attacks led by evil Lord Soth

01:03:40

Classic D&D Games: Temple, Dungeon, Empires

  • The Temple of Elemental Evil is a PC game from 2003, based on a D&D adventure by Gary Gygax, starting in the village of Hommlet and leading to a dungeon crawl against Zuggtmoy.
  • Developed by Troika Games, the game offers top-down gameplay similar to Infinity Engine D&D games, with a radial menu system for spell and ability selection.
  • Despite being seen as an old-school RPG with a neat graphical style, the game lacked multiplayer, had a bug-ridden release, and few standout moments, falling short of expectations.
  • Dungeon Hack, a 1993 PC game, is a first-person dungeon crawler focusing on exploration and combat, generating random dungeons with billions of layouts and offering a perma-death option.
  • Players praised Dungeon Hack for delivering endless content for combat-focused players, but it was criticized for feeling like a stripped-down version of Eye of the Beholder games.
  • Fantasy Empires, a 1993 PC game by Silicon Knights, tasks players with expanding territory, overseeing battles, and making truces in a bid to conquer the world of Mystara.
  • Players choose a D&D character to lead armies, invade provinces, build infrastructure, and train troops, with multiplayer options available and a Dungeon Master providing advice.
  • Eye of the Beholder II: The Legend of Darkmoon, a 1991 Amiga/PC game, offers a varied adventure in a dungeon setting, praised for its graphical style, music, and spooky sound effects.
  • The game's difficulty level was noted, with real-time combat challenges leading to premature endings for many players, but overcoming obstacles led to an enjoyable adventure.
  • Advanced Dungeons & Dragons: Cloudy Mountain, a 1982 Intellivision game, was the first officially licensed D&D video game, featuring a bow and arrow-wielding hero on a quest to restore a shattered crown.

01:15:42

D&D video games through the years

  • 1. Neverwinter Nights was a trailblazer in MMO history, now only playable offline with necessary cantrips.
  • 2. Baldur's Gate: Dark Alliance for GBA in 2003 follows a protagonist fleeing bandit attacks to Baldur's Gate, offering limited character creation but well-received gameplay.
  • 3. Neverwinter, a 2013 MMORPG, transitions from PC to consoles, focusing on story and user-generated quests, with a free-to-play model.
  • 4. Dungeons & Dragons: Dragonshard in 2005 combines squad-based RTS and party-based RPG elements, set in Eberron with unique factions and champion characters.
  • 5. Dungeons & Dragons Online, initially Stormreach, offers extensive content and character customization, transitioning to free-to-play in 2009.
  • 6. Dark Sun: Shattered Lands in 1993 introduces a new setting for D&D gamers, praised for detailed graphics and user-friendly interface.
  • 7. Forgotten Realms: Demon Stone in 2004, with a storyline by R.A. Salvatore, features fast-paced action RPG gameplay but suffers from repetitiveness.
  • 8. Baldur's Gate: Dark Alliance II in 2004 continues the polished dungeon crawling with five playable characters, focusing on Baldur's Gate and a vampire threat.
  • 9. Pool of Radiance in 1988 marks the beginning of SSI's Gold Box series of RPGs, a pioneering computerized D&D role-playing game.
  • 10. Dark Sun Online: Crimson Sands, a 1996 MMO, remains shrouded in mystery due to limited information and no existing footage, preventing its ranking.

01:28:31

Classic RPGs with diverse settings and gameplay.

  • Pool of Radiance is an RPG with exploration sections and top-down battles set in the city of Phlan, focusing on rebuilding it.
  • The game is the first in the Gold Box series and is considered influential in the RPG genre.
  • Curse of the Azure Bonds is a sequel to Pool of Radiance, introducing new character classes and spells.
  • The game revolves around removing cursed symbols from the characters' arms, controlled by evil organizations.
  • Baldur's Gate: Dark Alliance is an action-RPG with hack-and-slash gameplay, set in Baldur's Gate against Eldrith the Betrayer.
  • The game received praise for its high-quality gameplay and tight controls, despite some platform-specific issues.
  • Ravenloft: Strahd's Possession is set in the Demiplane of Dread, focusing on horror themes and featuring Strahd Von Zarovich.
  • The game offers a creepy atmosphere, intriguing storyline, and atmospheric music, despite some interface issues.
  • Ravenloft: Stone Prophet shifts the setting to Egyptian-style spooky themes, with a focus on desert ruins and mummies.
  • The game is praised for its fresh setting, well-written plot, and atmospheric design, despite some interface and ending criticisms.

01:41:17

Classic CRPGs offer diverse gameplay and storytelling.

  • Neverwinter Nights 2 allows players to create characters from 16 races and 12 classes, with 17 unlockable classes later on, offering varied gameplay and replayability.
  • Players can play the campaign cooperatively online, with a strong focus on an expertly-crafted story filled with tough ethical choices.
  • Icewind Dale II, released in 2002, provides combat-focused RPG gameplay with the player creating an entire party to defend a town from a goblin army.
  • The game features varied and interesting tactical combat, adapting Third Edition Dungeons & Dragons mechanics into digital form.
  • Neverwinter Nights, released in 2002, offers a multiplayer framework for over 60 players and a powerful Aurora toolset for creating content.
  • The game's campaign involves the player-created protagonist on a quest to cure a plague in Neverwinter, receiving praise for combat, visuals, story, and sound design.
  • Baldur's Gate, released in 1998, follows the player character fleeing Candlekeep and uncovering a continent-spanning conspiracy involving the Lord of Murder.
  • The game features iconic companions, detailed pre-rendered backgrounds, and up to six-player online multiplayer mode, revitalizing the CRPG genre.
  • Planescape: Torment, released in 1999, focuses on dialogue, characters, and world-building, with a customisable avatar in The Nameless One and a unique cast of party members.
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