Enotria: The Last Song Review

IGN8 minutes read

The action RPG "An Ultrio: The Last Song" by Gyama Games offers a vibrant setting and diverse enemy designs but suffers from unintuitive elements, performance issues, and overwhelming character-building mechanics that may deter casual players. The game features robust combat mechanics with a focus on parrying and enemy status ailments, although some weapon types lack distinctiveness, providing engaging boss battles amidst repetitive enemy encounters.

Insights

  • Gyama Games' "An Ultrio: The Last Song" distinguishes itself by offering a vibrant and colorful setting, a departure from the dark and gloomy environments typically found in similar RPGs, showcasing a commitment to enhancing the player experience through visual diversity.
  • While "An Ultrio: The Last Song" boasts robust combat mechanics, including parrying and status ailments, the game's complex character-building system, involving masks, enemy aspects, and perks, may present a significant barrier to entry for casual players, potentially overshadowing the game's strengths and hindering overall enjoyment.

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Recent questions

  • What is the gameplay like in "An Ultrio: The Last Song"?

    Action RPG with dungeon exploration, monster fights, survival.

  • What is the setting of "An Ultrio: The Last Song" like?

    Vibrant, sunny mountainsides, colorful cities, departure from dark themes.

  • What are the strengths and weaknesses of "An Ultrio: The Last Song"?

    Strengths include diverse enemy designs, engaging combat; weaknesses include unintuitive elements, performance issues.

  • How does character building work in "An Ultrio: The Last Song"?

    Involves masks for passive bonuses, modifying stats through enemy aspects, adding perks for abilities.

  • What makes the combat mechanics in "An Ultrio: The Last Song" unique?

    Focus on parrying, inflicting status ailments; some weapon types lack distinction.

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Summary

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"An Ultrio: The Last Song" - Vibrant RPG with complex mechanics

  • The game "An Ultrio: The Last Song" is an action RPG inspired by From Software style games, where players explore dungeons, fight monsters with various weapons, and aim to survive.
  • Developer Gyama Games focuses on enhancing the core gameplay by introducing a vibrant setting, moving away from dark caves and swamps to sunny mountainsides and colorful cities.
  • Despite the lively setting and detailed art direction, the game suffers from an overwhelming amount of unintuitive elements to unlock and equip, as well as performance issues that hinder the overall experience.
  • The game features diverse enemy and NPC designs, with each area filled with enemies that, while repetitive, can still pose a challenge, especially through engaging boss battles.
  • Combat mechanics in the game are robust, with a focus on parrying and inflicting status ailments on enemies, although some weapon types may not feel distinct enough from each other.
  • Character building in the game involves using masks for passive bonuses, modifying stats through enemy aspects, and adding perks for additional abilities, creating a complex system that may overwhelm casual players.
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