Drawing Pokémon Type Combos that were NEVER USED IN GAME

Drawfee Show2 minutes read

The hosts discuss creating unique Pokemon designs based on unused type combinations, highlighting both boring and interesting pairings. They delve into designing specific Pokemon, share spooky design elements, talk about gaming hardware, and emphasize viewer engagement and financial support for content creation.

Insights

  • The hosts, Jacob, Nathan, and Karina, explore unique Pokemon type combinations, distinguishing between "boring" and intriguing pairings like poison ice, ground fairy, and rock ghost.
  • The text emphasizes the hosts' creative process in designing Pokemon, incorporating elements from existing lore like Cubone, while also touching on broader topics such as gaming hardware advancements, competitive battles, and the business aspects of content creation.

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Recent questions

  • What are the hosts discussing in the episode?

    The hosts are preparing to create drawings based on a prompt from a Discord patron, focusing on unique type combinations for Pokemon.

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Summary

00:00

"Designing Unique Pokemon Types: A Creative Discussion"

  • The hosts, Jacob, Nathan, and Karina, are preparing for an episode where they will create drawings based on a prompt from a Discord patron.
  • The prompt involves designing Pokemon with unique type combinations, specifically focusing on nine unused combinations.
  • The hosts discuss the "boring" type combinations, which include normal rock, normal bug, normal steel, and normal ice.
  • They then delve into the more interesting type combinations, such as poison ice, ground fairy, rock ghost, bug dragon, and fire fairy.
  • Nathan chooses to design a rock ghost Pokemon, envisioning it as a fossilized ghost with a glowing spiritual eye.
  • The hosts discuss the design elements, including the shape of the Pokemon and its haunting backstory related to Cubone.
  • They reminisce about the eerie atmosphere of Lavender Town in the Pokemon games and express a desire for more spooky elements in the series.
  • The conversation shifts to the technical aspects of gaming hardware and the potential for improved graphics in Pokemon games.
  • The hosts humorously discuss the intelligence levels of characters in the Pokemon world and the challenges faced by endgame trainers.
  • Jacob decides to create a fire fairy Pokemon, imagining a creature that is both fiery and ethereal, reminiscent of a Spirited Away character.

18:41

"Pokemon Motos and Ice CU Analysis"

  • Ecto Cooler and Pale Ectoplasm are discussed as being on the right track.
  • A Pokemon named Motos is described as unexpectedly strong with a unique attack.
  • Motos is highlighted for his strategic fighting style and gimmicky nature.
  • Ice-type Pokemon Ice CU is mentioned, known for its unique design and abilities.
  • The conversation shifts to competitive Pokemon battles and the randomness of battles.
  • The focus returns to Motos, described as waiting to make an impact.
  • A discussion on naming conventions for Jurassic Park leads to a humorous exchange.
  • The conversation transitions to cremation and the desire to preserve bones for display.
  • Ideas are shared about fast decomposition methods and using bones as decorations.
  • The discussion veers into creating a business around funny bones and imaginative Pokemon names.

37:28

"Dragon Pokémon: Drampa and Goodra Preference"

  • The text discusses various dragon-type Pokémon, particularly focusing on Drampa and Goodra, expressing a preference for dragon-type creatures due to their intimidating yet cool lizard-like appearance.
  • It also mentions the importance of supporting the content creators through likes, subscriptions, and Patreon, highlighting the significance of viewer engagement and financial support for sustaining content creation.
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