Dead Space Remake Review

MandaloreGaming43 minutes read

The remake of "Dead Space" faithfully recreates the original game with significant graphics and gameplay improvements, adding new details and enhancing immersion. While some changes have been met with mixed reactions from players, the remake offers a fresh and engaging experience that is worth exploring for fans of the series.

Insights

  • The "Dead Space" remake faithfully preserves the original game's essence while introducing significant graphical enhancements, revamped combat systems, and immersive details, attracting both nostalgic players and newcomers.
  • Character developments, such as Isaac's expanded dialogue and nuanced motivations, alongside revamped relationships and storylines involving characters like Nicole, Hammond, and Kendra, add depth and complexity to the narrative, enriching the overall gameplay experience with engaging twists and emotional resonance.

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Recent questions

  • What are some improvements in the "Dead Space" remake?

    The remake features enhanced graphics, altered layout, detailed environments, improved necromorph visuals, new Slasher models, updated suits, revamped sound design, and an overhauled bench upgrading system.

  • How does the combat system in the "Dead Space" remake differ?

    The combat system encourages weapon switching, focuses on stripping enemy armor, and makes Isaac more nimble with changes to movement and aiming mechanics.

  • What changes were made to the weapons in the "Dead Space" remake?

    The remake introduces new features to weapons like the Plasma Cutter, Pulse Rifle, Flamethrower, Contact Beam, Ripper blade, Force Gun, and Line Gun, offering unique upgrades and abilities.

  • What additions were made to enhance exploration in the "Dead Space" remake?

    Security clearance replaces power nodes, dynamic changes controlled by the Intensity Director keep exploration engaging, and New Game+ offers rewards like a new ending and phantom necromorphs.

  • How do character developments in the "Dead Space" remake impact the story?

    Character developments like Isaac's voice acting, Nicole's enhanced role, Dr. Mercer's expanded character, and integration of Nicole's backstory add depth to the story, while changes in Kendra's actions and motivations create more conflict and intrigue.

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Summary

00:00

"Dead Space" remake: faithful, enhanced, immersive experience

  • The remake of "Dead Space" is faithful to the original game, with some players even preferring it over the original.
  • The remake features significant improvements in graphics, with areas being twisted and redesigned while maintaining recognition.
  • The layout of the game has been altered, with new objects and rooms added to enhance realism and immersion.
  • The remake showcases a higher level of detail, making environments more realistic and lived-in.
  • The necromorphs in the remake have been visually enhanced, with a new peeling system that requires players to tear through skin, muscle, and bone.
  • The variety of Slasher models in the remake adds depth to the gameplay, reflecting the previous lives of the undead xenoforms.
  • The remake introduces new details in Isaac's suits, including freezing effects and blood splatter, enhancing the visual experience.
  • Changes in the suits, particularly the starting uniform and military suit, have been met with mixed reactions from players.
  • The sound design in the remake is reminiscent of the original game, with tense music and improved ambient sounds.
  • Isaac now speaks in the remake, delivering lines based on his health status and reacting realistically to gameplay situations.

11:03

"Dead Space Remake: Weapon Upgrades and Improvements"

  • The new Plasma Cutter sounds faithful and gains weight with upgrades.
  • The Pulse Rifle in the remake sounds like a joke and lacks stopping power.
  • The bench upgrading system is overhauled, offering more stats and special modifications for each weapon.
  • The Flamethrower is the second-best weapon in the series with crowd control abilities and a powerful alt-fire.
  • The Contact Beam's primary fire is now the secondary fire, offering a continuous energy beam.
  • The Ripper blade can violently ricochet up to four times with upgrades, providing homing capabilities.
  • The Force Gun remains a premier knockback weapon with brutal close-range capabilities.
  • The Line Gun's secondary fire is now a beam trap, making it the most powerful weapon in the game.
  • The combat system encourages switching weapons for effectiveness, with a focus on stripping enemy armor.
  • Isaac is more nimble in combat, with changes to his movement and aiming mechanics.
  • Enemies have been balanced, with some becoming more aggressive and others showing slower behavior.
  • The game features outstanding additions like suit upgrades unlocking more circuits and new exploration opportunities.
  • Security clearance replaces the need for power nodes to open doors, enhancing exploration and backtracking.
  • The game world has dynamic changes controlled by the Intensity Director, keeping exploration engaging.
  • New Game+ offers rewards like a new ending and phantom necromorphs, adding replay value.
  • The zero-G "Frogger" sections have been reworked into a flying system, improving gameplay in space areas.
  • Some areas may have worked better in the old system, but overall, the flying system is a significant improvement.

22:18

"Isaac's Agency Enhanced in Game Remake"

  • Three self-pursued side quests added to give Isaac more agency and change main story dialogue
  • New Game+ button clicked faster due to fun moment-to-moment gameplay and exploring
  • Isaac's voice adds depth to character, making him a stronger character
  • Isaac, now an engineer, comes up with technical solutions more naturally
  • Improved writing and dialogue, making characters more natural and real
  • Nicole's character enhanced, providing a better sense of her job and relationship with Isaac
  • Performance capture in the remake results in uncanny and stiff facial movements
  • Hammond's role shifted due to Isaac's increased dialogue, leading to a less heroic portrayal
  • Integration of Nicole's backstory adds depth to Isaac's guilt and character development
  • Dr. Mercer's character expanded, becoming a Lovecraftian villain with a more nuanced portrayal

32:36

Isaac's Motivations Shift, Kendra's Deception Unfolds

  • Isaac's new motivations for hating Unitology would have been tenser if the previous Kyne was kept, but now he just tells him to shut up sometimes.
  • Kendra is a covert agent sent in with a military detachment to eliminate any evidence of the situation, trying to be more sympathetic while planting seeds of doubt about Hammond.
  • Kendra subtly pretends to be suspicious, accuses Hammond of being a spy, and tries to humanize herself by discussing hallucinations of her brother with Isaac.
  • A background story involves Jacob Temple and Elizabeth Cross, with Cross helping Isaac deal with the Leviathan, revealing a twist in identities.
  • Kendra's actions, including trying to poison Isaac against Hammond, sentencing him to possible death, and zapping a colleague, make her seem more conflicted.
  • The game's ending involves Isaac being filled with Marker, setting the stage for "Dead Space 2," with potential for DLC or remakes of other games.
  • The remake of "Dead Space" is faithful to the original, with gameplay improvements and added variation, making it worth playing for fans, although some issues remain.
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