Artists Draw Themselves Into Their Favorite Anime

Drawfee Show2 minutes read

Drafty's team creates self-insert OC characters in a speed draw session, with Nathan drawing himself in a Jojo's Bizarre Adventure style while Jacob opts for a Haikyuu manga look. Both artists showcase their skills and techniques, culminating in unique and manga-like drawings appreciated by the team for their cool and good outcomes.

Insights

  • Nathan and Jacob, part of the Drafty team, create self-insert OC characters in a speed draw session, with Nathan envisioning himself in Jojo's Bizarre Adventure and Jacob in a Haikyuu manga style, showcasing their diverse artistic talents and inspirations.
  • The artist's meticulous process of emulating the Yu-Gi-Oh! GX style, focusing on clean lines, cell shading, and intentionally ugly backgrounds, illustrates a departure from their usual approach, challenging but rewarding them in exploring new artistic techniques and aesthetics.

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Summary

00:00

Creating OC Characters in Speed Draw Session

  • The team at Drafty is creating self-insert OC characters in a speed draw session.
  • Nathan starts by drawing himself as a character in Jojo's Bizarre Adventure, with a stand named Weird Al.
  • Nathan's character is a rival to the mangaka Rohan and uses digital art, eventually becoming friends.
  • Jacob draws himself in a Haikyuu manga style, focusing on rough, energetic lines and manga-like action.
  • Jacob spends about two hours on his drawing, emulating the style of the Haikyuu manga.
  • Jacob uses a technique taught by Julia to create dynamic horizontal lines in the background.
  • Jacob adds screen tone brushes and jersey shading to enhance the manga-like appearance of his drawing.
  • Jacob rotates the canvas and adds a paper texture to finalize the manga aesthetic of his artwork.
  • The team discusses their characters' roles in an anime volleyball team, with Jacob being number nine due to his birthday.
  • The team admires the final results of the speed draw session, appreciating the manga-like qualities of the drawings.

17:12

Artist's Challenge: Mimicking Yu-Gi-Oh! Style

  • The artist is proud of their final drawing, which they feel turned out cool and good, allowing them to try things they're not usually good at.
  • Initially planning a word bubble saying "I'm gonna smash right through," the artist decided against it to focus on a simpler design due to time constraints.
  • The artist chose to draw in the style of Yu-Gi-Oh! GX, aiming for a dynamic pose and to mimic the show's style closely.
  • They struggled with staying on model while working as an animator, so this drawing was a challenge to nail down the Yu-Gi-Oh! style.
  • The artist's character in the drawing is a villain who stole Kaiba's deck, leading to a duel with Jaden Yuki to teach a lesson.
  • They had to draw a dual disc accurately, which was a fun challenge.
  • The artist's dual spirit, Kid Moto Dragon, has a special ability to summon a dragon card from their hand when sent to the graveyard.
  • They used pure cell shading for this drawing, a departure from their usual style, to match the Yu-Gi-Oh! GX aesthetic.
  • The background was intentionally made to look ugly, following the style of Yu-Gi-Oh! backgrounds, with added effects like a black overlay and a glow for the spirit.
  • The artist's focus on clean lines and mimicking the Yu-Gi-Oh! style was a departure from their usual approach, making it a challenging but fun experience.

34:16

Anime show praised for hand-painted backgrounds

  • The anime show discussed in the text is praised for its hand-painted appearance, rich textures, and beautiful backgrounds, with a focus on lighting and intricate details.
  • The process of creating a complex background for the show involved working on textures, lighting effects like bloom, and incorporating floorboards and rug patterns, with attention to warm color bounce lights and a painterly feel.
  • The artist's use of Blender software facilitated the creation of the background, streamlining the process and allowing for quicker execution of shapes and perspectives.
  • The text concludes with a discussion on the therapeutic and emotional impact of the show, recommending it for those seeking a cathartic experience, and ends with a mention of upcoming creative challenges and ways to support the creators.
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