A Daring Escape | Sword AF: Delivering Destiny #3

Smosh Games66 minutes read

Heroes unleash a turtle dragon and face off against bullywugs, ultimately embarking on a delivery mission that leads to a mysterious town with moon water and a guardian named Gunthar. Despite eerie surroundings and magical temptations, the group focuses on their task of delivering moon water to the castle, prioritizing their mission over distractions.

Insights

  • Heroes unleashed a destructive turtle dragon during a delivery to Gren Del, causing chaos and transforming the city into a crystal-like place.
  • Gunthar, a key figure, questions the group's dynamics and emphasizes the impact of their failures, leading to reflection and disappointment among the heroes.
  • The group embarks on a mission to deliver moon water to the castle town of San Sauveur, encountering magical elements, mysterious instructions, and a guardian emphasizing the task's importance for the town's safety.

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Recent questions

  • What is the group's mission in the Synmarl Woods?

    Deliver moon water to San Sauveur castle.

  • What do the heroes encounter in the Synmarl Woods?

    Colorful trees, magical elements, and a unicorn pet.

  • Who entrusts the group with moon water delivery?

    Gunthar, the town's guardian.

  • What is the group's reaction to the magical house?

    They prioritize delivering moon water to the castle.

  • What do the heroes encounter at San Sauveur castle?

    Signs of forced entry at the gate.

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Summary

00:00

Turtle dragon unleashed, chaos ensues in Gren Del.

  • Last time, heroes unleashed a turtle dragon while making a delivery to Gren Del.
  • The heroes chose the heroic path, releasing the dragon into the world.
  • Bullywugs mounted on giant toads are chasing the heroes.
  • Murals depict the turtle dragon destroying cities and coasts.
  • The city transforms into a dark crystal-like place as chaos ensues.
  • Bullywugs are crushed by falling stone and swept away by waves.
  • The heroes reach 15-foot-tall gates while being pursued.
  • The ground crumbles behind them as they approach the gates.
  • The heroes encounter four bullywugs named Tungo, Tumo, Chumo, and Rumpum.
  • The heroes manage to get through the gates with the help of the bullywugs.

10:03

Escape from Giant Toads: Illusions and Betrayal

  • The group is running from strong opponents, struggling due to muddy terrain and the opponents being giant toads.
  • Bug disguises himself as a bullywug successfully, using illusionary magic for the first time.
  • Bug attempts to mislead the bullywug knights by creating false tracks with minor illusion.
  • Gunthar arrives on horseback, impaling Garland and rescuing the group.
  • Gunthar helps the group escape, creating false footprints to mislead pursuers.
  • Gunthar questions the group about the events, emphasizing their role as a delivery service.
  • Fernie reveals they failed the delivery job, causing Bug to break down in disappointment.
  • Gunthar drops Garland's body, revealing they were paid only one gold for the job.
  • Bug and Gunthar share a moment of disappointment and reflection on their actions.
  • Gunthar questions the group's dynamics and the impact of their recent failures.

21:08

"Heroes face challenges, seek justice, and rest"

  • The group discusses their recent actions, including unleashing a force of nature and causing harm to frogs.
  • Damien emphasizes the importance of doing the right thing, regardless of cost.
  • Gunthar expresses disappointment in the lack of heroism in the current age.
  • The group encounters a cart of heroes who boast about their recent accomplishments.
  • Koda attempts to deceive the heroes with a whistle stick performance.
  • The heroes mock Koda, suspecting him of peeing himself out of fear.
  • The group discusses plans to potentially steal from the bullies.
  • Gunthar receives a message from Krungdar, their orc handler, detailing their next mission to meet a firbolg named Tillup in the Synmarl Woods.
  • Krungdar praises the group for their first mission and encourages them to continue their successful work.
  • The group prepares to rest at a nearby outpost before embarking on their next mission to meet Tillup.

31:41

"Unexpected Luxuries and Magical Discoveries Await"

  • The store has prepackaged goods and a restroom area.
  • The gnome offers a bottle of wine called Purple Grimace, filled with dust and moths.
  • The wine is purchased for two copper coins and is described as earthy.
  • The group experiences the effects of the old, unpleasant wine, feeling dehydrated but slightly relieved.
  • They purchase a room with four cots for four silver coins.
  • The gnome insists on payment for the room and rejects offers of alternative payment.
  • The group discovers a luxurious room with new PJs and cots, feeling grateful.
  • Bug consumes the wine and falls asleep, while Fernie and Delores admire the PJs.
  • The group levels up after a challenging day, gaining new abilities and increased HP.
  • Gunthar prepares to lead the group to the Synmarl Woods, where Delores senses a magical presence.

42:06

Enchanted Woods: Magical Encounters and Transformations

  • Trees in the woods exhibit color changes, with some appearing blue or pink-hued from different angles.
  • Various trees have different shapes and sizes, with vines and thin trunks present.
  • The sun is visible but with a magical shimmer in the air.
  • Strange bird behavior is observed, with one bird eating and spitting out another repeatedly.
  • A tree transforms into a snake-like form and retracts into the ground.
  • Interactions with magical elements feel exciting and enchanting.
  • Touching a tree vine results in a giggle sound and movement.
  • A ramshackle cabin, rundown but functional, is spotted in the woods.
  • Tillup, a delivery man with a unicorn pet, explains the importance of sticking to delivery scripts and regimen.
  • Hypothetical scenarios involving saving people from a giant turtle dragon are discussed with Tillup.

53:08

"Enchanted Moon Water Delivery to Castle"

  • For over 400 years, moon water has been collected from an enchanted spring and delivered to the town of San Sauveur, a castle town, with a warning not to touch anything due to its dangerous nature.
  • Guineveve, a relic rebuilt by woodland creatures, shares her story of being saved by a firbolg during a monster attack, emphasizing self-acceptance and straightforwardness.
  • The town of San Sauveur appears lifeless, with no signs of activity or movement, prompting caution and a strict instruction not to touch anything.
  • Gunthar, the town's guardian, entrusts the delivery of moon water to the castle, emphasizing the importance of the task for the town's safety and continuity.
  • The moon water's purpose remains unknown, with the focus solely on its delivery to the castle, highlighting the mysterious nature of the town's operations.
  • The group receives the moon water and a key for the castle gate, along with an apple pie slice, before heading towards the castle under Gunthar's watchful eye.
  • Gunthar challenges Bug to prove himself and expresses disappointment, urging him not to disappoint himself and emphasizing the importance of personal growth.
  • Upon reaching the castle town, the group notices a lack of life and a hint of magic emanating from a nearby house, leading to a debate on whether to investigate or proceed to the castle.
  • Despite the allure of the magical house, the group decides to prioritize their task of delivering the moon water to the castle, intending to return later to explore further.
  • The group debates the significance of the magical house, the town's eerie atmosphere, and the importance of following instructions, ultimately choosing to focus on their delivery to the castle before exploring further.

01:03:52

Delores leads group to castle gate.

  • Delores expresses curiosity about a pink twirly thing and the group decides to head towards the castle.
  • Delores performs two back flips without needing to roll due to her nimbleness.
  • The group encounters a partially open gate at the castle, and Delores suggests using a key but is told it's unnecessary.
  • Delores notices signs of forced entry at the gate and keeps the information to herself as they proceed up the castle path.
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